Glorious HIPs - 3306

Hi MattG, did you check g Carinae for variations on the name? For instance G Carinae is not the same as g Carinae and this may be where EDSM has problems, it may be that one system, the actual Elite Galaxy, is differentiating for upper/lowercase and EDSM not and that's where EDSM gets confused.

This is indeed the case.
NameID64NumBodiesHIP
g Carinae
677396751809​
3​
45496​
G Carinae
319798872435​
12​
44599​

These were not the only dupes, FWIW - I highlighted 3 of them I think some pages back.

It poses 2 problems though. First, searching for the name in EDSM regardless of case brings up the same system (though it does highlight it's a duped name and links to other). It is possible to use the EDSM API to search by ID64. I don't know how the magical script pulls data from EDSM and populates the spreadsheet - but if it's using the API to do so, perhaps it would also be worth having an ID64 override column in the spreadsheet to ensure the correct one is pulled? The other problem is... EDSMs data, even when using ID64, is wrong (hence my own script flagging it) 🤦‍♂️. I will see about contacting Anthor to fix this - I'm just not 100% sure how to explain which bodies belong where without using their names...
 
This is indeed the case.
These were not the only dupes, FWIW - I highlighted 3 of them I think some pages back.

I have also hit a few dupes doing the last two regions, I believe FDEV tries to remove dupe names when notified, maybe a bug report about dupe names will get some traction to fix them in the galaxy map, although whether EDSM can fix their end up is another question.
 
This is indeed the case.
NameID64NumBodiesHIP
g Carinae
677396751809​
3​
45496​
G Carinae
319798872435​
12​
44599​
These were not the only dupes, FWIW - I highlighted 3 of them I think some pages back.



It poses 2 problems though. First, searching for the name in EDSM regardless of case brings up the same system (though it does highlight it's a duped name and links to other). It is possible to use the EDSM API to search by ID64. I don't know how the magical script pulls data from EDSM and populates the spreadsheet - but if it's using the API to do so, perhaps it would also be worth having an ID64 override column in the spreadsheet to ensure the correct one is pulled? The other problem is... EDSMs data, even when using ID64, is wrong (hence my own script flagging it) 🤦‍♂️. I will see about contacting Anthor to fix this - I'm just not 100% sure how to explain which bodies belong where without using their names...

My script uses systems.csv from EDDB to update the spreadsheet. (It's more convenient to parse out than the json script from EDSM).
{I also have EDDiscovery as well, but never figured out the sql to query it.)

Both G Carinae and g Carinae are present in the csv file and relate to the correct stars in the game. So no real need to identify them with an ID.
These names are not really duplicated, they just have different cases. Unfortunately the GALMAP only allows uppercase, which wont immediately find the lower case versions unless you scroll through the matches.

This is the data for the g Carinae stars in the EDDB API:
id,edsm_id,name,x,y,z,population,is_populated,government_id,government,allegiance_id,allegiance,security_id,security,primary_economy_id,primary_economy,power,power_state,power_state_id,needs_permit,updated_at,simbad_ref,controlling_minor_faction_id,controlling_minor_faction,reserve_type_id,reserve_type,ed_system_address
8902073,11712635,"g Carinae",481.625,-50.25,62.5625,0,0,176,None,5,None,64,Anarchy,10,None,,,,0,1605809341,,,,,,677396751809
34941550,,"G Carinae",364.625,-116.4375,118.40625,0,0,176,None,5,None,64,Anarchy,10,None,,,,0,1605808872,,,,,,319798872435

However, the name matching in the (magical !) script is also currently case insensitive.
So HIP 44599 currently has an ED name of "g Carinae" in the spreadsheet - which is the wrong one !
And HIP 45496 has a blank ED name.

It is not a problem to change the magic script to be case insensitive, but it will mean that star names entered in the spreadsheet will have to have exactly the correct case.
Which is not always easy .

I will correct these 2 entries and change the script to be case insensitive. Won't take long.

-----------------------------------------------------------------------------------------------------------------------------------------------------------
As an aside, it would be REALLY useful if EDSM/EDDB could capture the alternate star names shown in the GALMAP.
I don't think this info is written to the journal file, so it would be up to FD to change the log file.
 
This data should be in the main spreadsheet when I next update it (make take a couple of days).

I have updated the spreadsheet.

The update process now includes copies of all the lists of Named and "not found" stars that I could find in this thread, especially MattG's.
For some reason (probably my previous attempt) there were many systems with coordinates, but not ED names. This has been corrected.

Altogether about 700 new entries !.
 
I have updated the spreadsheet.

The update process now includes copies of all the lists of Named and "not found" stars that I could find in this thread, especially MattG's.
For some reason (probably my previous attempt) there were many systems with coordinates, but not ED names. This has been corrected.

Altogether about 700 new entries !.

I have been posting my results in a spreadsheet with a link, not directly to the thread, do you need my "not found" data to be posted directly here?
 
Slice 33 is finally finished! (along with the carrier-only systems from slice 32)
Results are as follows
- 64 Systems are not in-game. Below is a list, should you need it.
HIP 38396
HIP 37746
HIP 57655
HIP 36118
HIP 40156
HIP 16878
HIP 39144
HIP 38944
HIP 29483
HIP 43765
HIP 48167
HIP 38063
HIP 29861
HIP 36482
HIP 37875
HIP 36706
HIP 58046
HIP 39020
HIP 61834
HIP 44859
HIP 38548
HIP 36619
HIP 38990
HIP 34964
HIP 38943
HIP 38545
HIP 20500
HIP 36164
HIP 29528
HIP 38085
HIP 60375
HIP 37641
HIP 52719
HIP 44113
HIP 38721
HIP 36594
HIP 62033
HIP 38854
HIP 38467
HIP 38540
HIP 38015
HIP 48010
HIP 33543
HIP 52985
HIP 39269
HIP 39086
HIP 51428
HIP 38446
HIP 37527
HIP 38999
HIP 42643
HIP 50748
HIP 56861
HIP 40370
HIP 38798
HIP 41074
HIP 32675
HIP 37791
HIP 38244
HIP 39202
HIP 31097
HIP 42933
HIP 30940
HD 18623



- 40 Systems are unreachable, even by carrier. Also listed below.
HD 8360410.5313-3133.53-200.281
HD 178301270-2620-570
HD 71312123002700-6540
HD 32277-7200
HIP 23981-6500
HD 839715000
HIP 520135300
HD 15098-4600
HD 31025-6900
HD 722454000
HD 845165300
HIP 29202-2500
HD 36702-3700
HD 20611-3500
HD 12275-9500
HIP 503543200
HD 45406-2000
HD 890262600
HD 827825200
HIP 498186700
HD 27254-3000
HIP 595673000
HD 26853-5500
HIP 576516400
HD 16961-4700
HD 21503-3400
HD 814652100
HD 26073-3100
HD 55838-3200
HD 32400-2500
HD 23011-4800
HD 45481-5600
HD 55347-2000
HD 941798450
HD 916372400
HD 16540-4270
HD 21705-3100
HD 49003-5400
HD 31449-2900

HD 101303891.68753061.094-512.938
HD 305002908.719-2778.09-1653.5
hd 7801448002680-3000
hd 348975510-4172-3540
hd 268522840-3400-1610
hd 83685110009500-7100
hd 8977594009000-5500
hd 8134454903800-3270
hd 262829400-11000-5800
hd 270673410-4200-2360
HIP 5222433405000-1800
hd 222852420-4000-1670
hd 5125516000-3600-10000
HIP 5358524804700-1420
hd 274546700-7700-3700
hd 8008332202000-1910
hd 258403400-4500-2330
HIP 5654111003300-560
hd 4822416100-5000-9300
hd 8497153804700-3050
hd 5064713970-3067-9500
HD 8774020302400-1300
HD 9162226604127-1660
HD 12237-2800-11000-1700
HD 14589870-2600-500
HD 9196039106400-2560
HIP 5142320403100-1320
HIP 5916012708000-800
HD 9313821803500-1220
HD 4948810440-2800-6360
HD 305933540-3400-2140
rt caeli2310-2500-1290
HIP 3078710410-4000-5750
HD 68837170803500-10580
HD 288364350-4700-2680
HD 4681213780-4500-9200
hd 7627454002800-3640
HD 9390220003660-1220
HD 4957512140-3100-7940
HD 378124940-3120-2900
HD 167242140-5400-1300
HD 8866621002470-1200
HIP 237203200-2700-2180
HIP 148461900-3800-1330
HD 8116670004800-4300
HD 8819419002300-1240
HD 9317816402900-1030
HD 337394300-3500-2950
HD 7715141301900-2310
HD 4386511350-4800-7000
HD 8590432503200-1950
HD 9516411402300-700
HD 8522032302900-1860
HD 8591757705400-3300
HD 8886621402390-1130
HIP 5451654409000-3400
HIP 5152221603100-1300
HIP 3245710030-2800-6140

- System HD 42136 is permit locked.

Overall better availability ratio that the previous slice, with 100 or so extra systems. And now for the anomalies:
  • 3 Systems (HIP 9034, HIP 10152, HIP 5284) point to multiple entries. Likely cause is they're not actually in game but point to multiples due to the game's search algorithm.
  • HD 50123 points to blank space and warrants further investigation.
  • HIP 58831, also known as HD 104785, is a system I had initially dismissed as unreachable but it looks like a fellow CMDR somehow got to it. It's weird, because the closest system is 800ly away, appears to be the only route in, and it's still undiscovered ( that system is also on this list). I'm open to theories on how CMDR endlessfalls managed this feat and how can we possibly replicate it. Note that "You're not being thorough enough" has already been submitted as a possible theory.
  • System HD 69999 from slice 32 has been downgraded to "Unreachable" due to the carrier throwing a no-slots error upon marking it.
  • "Most underwhelming system" award for this slice goes to... drumroll...HD 68026. An annoying 7000ly away from all other HIPs and 180ly from the nearest system ( thereby requiring a crapton of burnt tritium to get to it ), it contained nothing but a B star and a far away A star.
Some more shots from slice 33:

HD 56621, a 300 Solar radius K giant, from the drop-in, 1500ls away.
HD 56621.jpg

The close binary at HD 69561 (orbit 6ls, radius 4ls)
HD 69561.jpg


Now, if it's all the same to you CMDRs, I'd like to change the routine and instead of the next consecutive slice pick Slice 43 (and on that note @Iron Body should I create a new slice asignment sheet, since we cannot edit Jackie's?).

Also, question regarding systems with approximate coordinates: For unreachable systems is it still acceptable to put in the approximate/partial coordinates in the sheet?
 
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Yes, I think a new assignment sheet is a good idea. I have been looking at sheet 2 of Jackie's SS to see which slices are free. So I've put you down for 43 in there as well, for now.

I would like to put approximate coords in the SS as well, Jackie suggested the notes column because the "approx ED coordinate" columns are supposedly calculated from the original catalogue positions. But I'm not sure atm whether the notes column is editable. I'll check again.

Strange you should mention Cmdr endlessfalls, that name also showed up on one of my "unreachable" stars. HD 666, I couldn't get within FC range of it.
 
I would like to put approximate coords in the SS as well, Jackie suggested the notes column because the "approx ED coordinate" columns are supposedly calculated from the original catalogue positions. But I'm not sure atm whether the notes column is editable. I'll check again.

Same here, haven't touched the Apx cells due to them being formulas. The only remaining option would indeed be the notes, but that seems so...pedestrian :D

Strange you should mention Cmdr endlessfalls, that name also showed up on one of my "unreachable" stars. HD 666, I couldn't get within FC range of it.

I encountered him/her over a lot of HIP systems, but none of them was synced with EDSM. This one was just plain odd, and I can't for the life of me figure how they got there. I remember reports of CMDRs being stranded in locked systems during the betas, but nothing like this.
 
Just checked the notes column. It is editable, but my update script creates a block of data which I paste into the sheet.
This previously included column Y which is read-only. I can get around this by creating a separate paste block for notes.

If you have the approximate coords for the unreachable stars, it might be easiest to list them again here, with the coords. My script can then append them to any notes already there.
 
I think I can help you out here. I had been doing some complimentary work with Jackie, plotting out the locations of the high- and low-lying stars and trying to find routes. I ended up producing a little script that took Jackie's spreadsheet, merged it with mine, and plotted stars that were within 500LY of each other. It was then possible to see the routes to some of the previously unreachable places.

The only snag is that I wrote it in Matlab (the only language with which I have any experience) using a trial licence, which has since expired. I am happy to provide the code and data to anyone who wants to work with it, either using Matlab or translating it into another language.

I'm currently doing a passenger tour of the core, but when I get back I'll join in the fun again!
 
I think I can help you out here. I had been doing some complimentary work with Jackie, plotting out the locations of the high- and low-lying stars and trying to find routes. I ended up producing a little script that took Jackie's spreadsheet, merged it with mine, and plotted stars that were within 500LY of each other. It was then possible to see the routes to some of the previously unreachable places.

The only snag is that I wrote it in Matlab (the only language with which I have any experience) using a trial licence, which has since expired. I am happy to provide the code and data to anyone who wants to work with it, either using Matlab or translating it into another language.

I'm currently doing a passenger tour of the core, but when I get back I'll join in the fun again!

Sounds intriguing, but I don't know Matlab. But what form is your data in, and where did it come from ?

My biggest problem with working out routes in very low density areas is that not all stars are in EDSM, and the galmap is a pain in those areas.
 
Same here, haven't touched the Apx cells due to them being formulas. The only remaining option would indeed be the notes, but that seems so...pedestrian :D



I encountered him/her over a lot of HIP systems, but none of them was synced with EDSM. This one was just plain odd, and I can't for the life of me figure how they got there. I remember reports of CMDRs being stranded in locked systems during the betas, but nothing like this.

Bumped into Endlessfalls quite a bit, usually at the edges near the bubble, also Vogolos, as you say none synced to EDSM. I don't think I have come across any systems tagged by those two that are out of reach of an extreme jump range Conda though.
 
Sounds intriguing, but I don't know Matlab. But what form is your data in, and where did it come from ?

My biggest problem with working out routes in very low density areas is that not all stars are in EDSM, and the galmap is a pain in those areas.

Yeah, we should have a line indicator for FC's like we do for regular route plotting but that can be set to only appear over a certain distance, so say I could set it to 133ly which is the max range of my Phantom with Premium Jumponium. Slowly scanning around looking for individual stars in that black is a pain.
 
Slice 33 is finally finished! (along with the carrier-only systems from slice 32)
Results are as follows
- 64 Systems are not in-game. Below is a list, should you need it.
HIP 38396
HIP 37746
HIP 57655
HIP 36118
HIP 40156
HIP 16878
HIP 39144
HIP 38944
HIP 29483
HIP 43765
HIP 48167
HIP 38063
HIP 29861
HIP 36482
HIP 37875
HIP 36706
HIP 58046
HIP 39020
HIP 61834
HIP 44859
HIP 38548
HIP 36619
HIP 38990
HIP 34964
HIP 38943
HIP 38545
HIP 20500
HIP 36164
HIP 29528
HIP 38085
HIP 60375
HIP 37641
HIP 52719
HIP 44113
HIP 38721
HIP 36594
HIP 62033
HIP 38854
HIP 38467
HIP 38540
HIP 38015
HIP 48010
HIP 33543
HIP 52985
HIP 39269
HIP 39086
HIP 51428
HIP 38446
HIP 37527
HIP 38999
HIP 42643
HIP 50748
HIP 56861
HIP 40370
HIP 38798
HIP 41074
HIP 32675
HIP 37791
HIP 38244
HIP 39202
HIP 31097
HIP 42933
HIP 30940
HD 18623



- 40 Systems are unreachable, even by carrier. Also listed below.
HD 8360
HD 17830
HD 71312
HD 32277
HIP 23981
HD 83971
HIP 52013
HD 15098
HD 31025
HD 72245
HD 84516
HIP 29202
HD 36702
HD 20611
HD 12275
HIP 50354
HD 45406
HD 89026
HD 82782
HIP 49818
HD 27254
HIP 59567
HD 26853
HIP 57651
HD 16961
HD 21503
HD 81465
HD 26073
HD 55838
HD 32400
HD 23011
HD 45481
HD 55347
HD 94179
HD 91637
HD 16540
HD 21705
HD 49003
HD 31449



- System HD 42136 is permit locked.

Overall better availability ratio that the previous slice, with 100 or so extra systems. And now for the anomalies:
  • 3 Systems (HIP 9034, HIP 10152, HIP 5284) point to multiple entries. Likely cause is they're not actually in game but point to multiples due to the game's search algorithm.
  • HD 50123 points to blank space and warrants further investigation.
  • HIP 58831, also known as HD 104785, is a system I had initially dismissed as unreachable but it looks like a fellow CMDR somehow got to it. It's weird, because the closest system is 800ly away, appears to be the only route in, and it's still undiscovered ( that system is also on this list). I'm open to theories on how CMDR endlessfalls managed this feat and how can we possibly replicate it. Note that "You're not being thorough enough" has already been submitted as a possible theory.
  • System HD 69999 from slice 32 has been downgraded to "Unreachable" due to the carrier throwing a no-slots error upon marking it.
  • "Most underwhelming system" award for this slice goes to... drumroll...HD 68026. An annoying 7000ly away from all other HIPs and 180ly from the nearest system ( thereby requiring a crapton of burnt tritium to get to it ), it contained nothing but a B star and a far away A star.
Some more shots from slice 33:

HD 56621, a 300 Solar radius K giant, from the drop-in, 1500ls away.
View attachment 197977
The close binary at HD 69561 (orbit 6ls, radius 4ls)
View attachment 197978

Now, if it's all the same to you CMDRs, I'd like to change the routine and instead of the next consecutive slice pick Slice 43 (and on that note @Iron Body should I create a new slice asignment sheet, since we cannot edit Jackie's?).

Also, question regarding systems with approximate coordinates: For unreachable systems is it still acceptable to put in the approximate/partial coordinates in the sheet?

Just landed a nice one myself, similar giant but I got dropped out around 6kls away from the star.

TrHQbwi.jpg


It's around 250 solar radius and it's way at the bottom of the galaxy, that mottled pattern you see is the galaxy, to far away to see individual stars anywhere. The really nice things about these big stars is when they have companions and planets.

43XyEL4.jpg


Every single planet in orbit around B, all HMC's, were terraformable, naturally I mapped them all, but I didn't map the ones around the primary in case anyone else ever bothers coming down here, at least they can get their name on the system. Netted me around 15m so well worth all the FC jumps to get here!
 
257 Solar Radii, damn.That is indeed a fine system. Even moreso because the HIPs around extreme high/lows seem to be pretty boring systems in general, with only a star (sometimes a giant) or two and no planets.
 
Sounds intriguing, but I don't know Matlab. But what form is your data in, and where did it come from ?

My biggest problem with working out routes in very low density areas is that not all stars are in EDSM, and the galmap is a pain in those areas.
It’s a combination of Jackie’s spreadsheet, which comes from EDSM if I recall (ie people visiting the HIPs) and my own manual recording of coordinates of unreachable places. Mine is in Numbers (Mac) but I can easily export to Excel.

if nobody can use the code I can just get a single use Matlab licence, but if someone can put it into a freely-available language then that’s cool.
 
Awesome! I'll edit them later along with the entries from slice 32.
Just landed a nice one myself, similar giant but I got dropped out around 6kls away from the star.

TrHQbwi.jpg


It's around 250 solar radius and it's way at the bottom of the galaxy, that mottled pattern you see is the galaxy, to far away to see individual stars anywhere. The really nice things about these big stars is when they have companions and planets.

43XyEL4.jpg


Every single planet in orbit around B, all HMC's, were terraformable, naturally I mapped them all, but I didn't map the ones around the primary in case anyone else ever bothers coming down here, at least they can get their name on the system. Netted me around 15m so well worth all the FC jumps to get here!

Very similar to this system, but the outer two planets of the companion star here are both ELWs. Only my second ever double ELW, shame they are not bound together.

Screenshot_0395.jpg
 
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