Glorious HIPs - 3306

The very first star on my route through slice 8 is HD 213916.
First discovered by Expugnax, and only showing the star. EDSM says there are 14 bodies.
So I didn't do a very good job there !
 
You really need to include system id64 on spreadsheet - name isn't unique (D Velorum vs d Velorum, API can't distinguish them), and it makes comparison to spansh much easier at a glance.

You should also move to spansh as main data source with EDSM only there to supplement bodyCount. EDSM has an utterly ridiculous policy of deleting systems where the original submitter hasn't logged in for over 2 years and no-one else has visited the system in the last 2 years (it might exclude benefactors from the culling policy but I wouldn't want to bet on it). I'm convinced at least some of the survey will have hit this problem.

When using EDSM API there is a header sent back, x-rate-limit-remaining, which shows how many more requests you can make before you hit API limit. It usually starts at 720, and replenishes at 1 per 5 seconds (but other headers will verify this).You could make a request every 5 seconds and the limit-remaining shouldn't decrease more than 1. Excluding systems not in EDSM and other data issues, I think you're looking at ~50k systems. Should make things quicker than 2 weeks.

Also, check DMs.
 
You really need to include system id64 on spreadsheet - name isn't unique (D Velorum vs d Velorum, API can't distinguish them), and it makes comparison to spansh much easier at a glance.

You should also move to spansh as main data source with EDSM only there to supplement bodyCount. EDSM has an utterly ridiculous policy of deleting systems where the original submitter hasn't logged in for over 2 years and no-one else has visited the system in the last 2 years (it might exclude benefactors from the culling policy but I wouldn't want to bet on it). I'm convinced at least some of the survey will have hit this problem.

When using EDSM API there is a header sent back, x-rate-limit-remaining, which shows how many more requests you can make before you hit API limit. It usually starts at 720, and replenishes at 1 per 5 seconds (but other headers will verify this).You could make a request every 5 seconds and the limit-remaining shouldn't decrease more than 1. Excluding systems not in EDSM and other data issues, I think you're looking at ~50k systems. Should make things quicker than 2 weeks.

Also, check DMs.
Coincidence. My latest EDSM query script makes 60 queries every 5 minutes. Found by trial and error.
There are 63727 systems to query, so that's 3.68 days. Better than 2 weeks anyway. Have started it just now, so should be ready by Sunday afternoon.

Your survey data produced 4392 incomplete systems, compared to the 1733 I got from the whole spansh db. Although the spansh db has tens of thousands of systems with no bodyCount.

I guess this next run will produce several thousand more.
 
Gliese 410 on the list, could not find but there is a Gliese 4106 that matches the body count, bodies listed specs, if this is so then it has been done.
 
Gliese 410 on the list, could not find but there is a Gliese 4106 that matches the body count, bodies listed specs, if this is so then it has been done.
That's correct. Somehow the 6 got lost. I will be posting a new spreadsheet of incompletely explored systems later today.
Because it took so long to get the data it may include some systems that have already been explored recently.
 
This took longer than expected.....

stars.JPG


There are 12331 HIP stars in this image. All of which have been visited but not yet fully explored.
The data has been uploaded to the HIP spreadsheet.
Anyone interested in finally completing the HIP star catalogue, please choose a sector and post your cmdr name here !


BTW, please be careful of stars which have duplicate names in EDSM.
 
Last edited:
I have decided that on entering a system I am going to check whether the system map shows the correct number of bodies. If the correct number of bodies are displayed in the system map I am going to move on. The system had been fully discovered, just not recorded as such in EDSM.

Most of the systems I have visited so far, ~500ly from Sol, have been completely discovered.
If there are missing bodies in the system map, then I will use the FSS to find them as usual.

This should speed things up a bit, especially systems close to the bubble.
It also gives priority to the game, rather than EDSM.
 
I have been noticing the same, but if there is bio present it is worthwhile checking to see if first footfall has been made.
 
If it was not done before, as a citizen of Europe I request that HIP systems should be proclaimed EU owned.


HIP[edit]​

The Hipparcos catalogue was compiled from the data gathered by the European Space Agency's astrometric satellite Hipparcos, which was operational from 1989 to 1993. The catalogue was published in June 1997 and contains 118,218 stars; an updated version with re-processed data was published in 2007. It is particularly notable for its parallax measurements, which are considerably more accurate than those produced by ground-based observations.
 
Back
Top Bottom