Great New Attractions

I have been thinking about the attractions being the feature most park builders would like added and had some ideas to throw out there:

River Tour/Boat Tour:
I was thinking that you could do the boat tour track similar to the fish feeder in the way that you could build it out just like the regular tour track but only in deep enough water. That way dinosaurs could still cross through it and it would fit seamlessly into enclosures without affecting much like the regular tour paths. I’m pretty sure that the deep areas of water in game could allow a two person canoe to float over. Then you would just need to add specific water gates for the boats to pass through enclosures and the tour is pretty much set.

Zip-line Ride:
Just two connected towers with a zip line between them that allows a view of what’s in the enclosure under them.

Rope-Bridge Canopy Tour:
Pretty much I was thinking of a building that you place on the side of the fence like any other viewing gallery etc. and then it would branch off like the power stations do with the pylons but you would be placing very tall trees with a rope bridges attached that you could allow your guests to walk over an enclosure viewing everything below them. Then you could rope the bridges through the enclosure and then back to the same building, or add another building on the other side of the enclosure for it to connect to and exit or vice versa. I think that would be a really awesome addition. Especially if connecting two Rope-Bridge buildings would be a way to connect the guest path through enclosures like the tour track does to keep the over all path connected.

Biome Specific Viewing-Galleries:
Like adding the Log Viewing Gallery for the Rex Paddock in Jurassic World but also ones for different biomes in game.
A Snowy Rock Formation Viewing Gallery for Cold Enclosures,
A River-Moated Swampy Viewing Gallery for Bog Enclosures,
A Cactus-covered Desert-Rock Viewing Gallery, etc.
or a Tunneled Viewing Gallery that connects an entrance to the fence like normal but the actual viewing section is a little cage/bunker inside the enclosure.
Things like that…

Last would be:
Some more Decorative-Buildings:
Like Owen’s Cabin for instance that could possibly be used as a staff center/control center.

A Rustler Camp that is just a make-shift Helipad and 2 Jeeps that can be used as a small rugged Response Facility also.

A Hatchery that looks like an assortment of nests for a more “natural” park look instead of genetically bred. It would function just like a Hatchery would normally while giving the illusion that they are hatching out of nests being born “naturally” in the wild.

Cow Feeders which would be a crane that calls carnivores to it when it begins operating to lower a cow in from the side of the enclosure.

Invisible Feeders. Like invisible fences but the feeders only show the meat, fish, etc.
You could make a bush that a goat steps out of instead of it just appearing from the ground but the others would just show the food alone. Leading into:

An assortment of Dinosaur skeletons of all sizes that carnivore feeders can be placed under to give the illusion of a wild prey item for open “wild” park builds. A sauropod’s, triceratops’, stegosaurus’, gallimimus’ and some medium-sized carnivore skeleton that have no clipping with any other placables. That way a feeder could be placed directly beneath it for a believable Site-B or abandoned park build.
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There are probably a million ways to utilize task-buildings in-game into the illusion of being more “natural” or “wild” looking. Each of these Buildings would double as decoration and as an actual building with tasks and a purpose in sandbox. Giving us a lot more options in what we want to build.

I think these ideas would make this game so much better in so many ways… I really hope you guys can take my post seriously because these additions would excite so many people. I know it.
Really appreciate you guys hearing us out to make this game more fun for everybody!
Thank you for your time!
Please add these LoL…
 
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