If you are sitting still long enough to get rammed to the point where your shields are out, then you are a terrible pilot.
Let's make a fight. I will equip 8xRailguns and we will see, how fast your shields wiil gone off. And if i wil be not a solo?
If you are sitting still long enough to get rammed to the point where your shields are out, then you are a terrible pilot.
You know what would be cool is if a player gets a bounty of over say 10k, then there should be a system where you can see what station they were docked at last and when. This way they have a lot more to lose, and its easier for hunters to track them down.
So what is this method for reaping huge rewards for no risk that is detrimental to the game as a whole?
Same question. I must spend my whole playing time to hunt those players? And even if i will find him with my wing, and even kill him. So what? I want not just hunt griefers. Here is much more things in this game that i want to do.
It's what the kids call "Bounty Farming". You run around beating everyone you see to death (as a group or by yourself), racking up huge bounties that you let your friends kill you to collect, then rinse and repeat.
well said sir bunch of whining cats the modern lazy gamer that want everything laid on a plate for him ME ME ME ME
well said sir bunch of whining cats the modern lazy gamer that want everything laid on a plate for him ME ME ME ME
Thanks for the quote, even as a pirate I look forward to harsher punishment for criminals. As long as it doesn't make it impossible.
Just because you see no reason doesn't mean there wasn't one. What if he killed you because you attacked/killed his pirate friend, what if he wanted you to stop poaching his bounties, what if he was completing a kill quest (do players count towards bounty hunter or trader kill quest??), what if he was just playing a random killer. Is role playing less of a valid reason than any of the ones you mentioned?
It was never intended to not be a game. I'm pretty sure killing people fits into the, "play your way" tag line of the game.
Again you compare killing in a video game to killing in real life. People who kill in game are no more psychopaths than, traders are truck drivers in real life, than pirates are armed robbers, than bounty hunters are cops. It's a video game and everyone has their own way of playing.
You don't have to if you don't want to, but other players who like to do that could.
Griefers are only Griefers when they defeat you.
When they fail and die at your hands, well they just look like sad-case, try-hard idiots![]()
Growing up near Ft. Bragg in North Carolina the first "lesson" I learned was that there was no such thing as a "fair fight", only winning or losing, living or dying.
Fair fights get you dead real quick.
Beware anyone complaining about things not being "fair" - especially coming from politicians, bureaucrats, and folks who play spaceship games.![]()
They lose shields? just boost and out to sc.