You know, when I was growing up, we learned how to play games. We learned sometimes you lost, and sometimes you win, but only if you learned how to play the game well, or practiced an awful lot. .
If this was a primarily PvP like COD, warthunder or battlefield AND the players "winning" were not using exploits like infinite instant shield regen, or ramming so as to not allow a player to be able to fight back without getting a bounty I would agree.
BUT Elite was not sold as that game.... hell if you want that game there is Star Conflict which is exactly that!.
It was sold as a space simulation attempting to recreate what life would be like if we had spaceships in the year 3300 where combat was a part of the game but were pilots federation members were a privaleged few who worked TOGETHER and where fighting witheach other outside of certain circumstance was rare and the exception to the rule.
It was sold as a space simulation where actions have consequences, where IF a player did choose to go on a rampant killing spree the game would deal harshly with them and it would have proper consequences.
Honestly, does anyone believe even remotely that in a society where ships cost millions of £s compared to todays money, people would throw away ships just for lolz? IMO elite is not an arcade shooter...... The problem is when 1 player plays it as one, and goes up against another player who isnt playing it as one, then it will be the arcade player who comes out on top, because it does not matter to them if they blow up or not.