Yes, everybody is entitled to his opinion. This is, however, not the point of the thread. The point is "How to enable meaningful PvP while at the same time enable multiplayer for everyone."
Imho it's just impossible. And I will actually avoid PvP in this game because the losses are way too high for me to fly my precious hard earned ships in Open. Because I wouldnt want to lose 2 hours of "money making" just because someone thought "Hey, lets mug this old guy who can neither defend himself nor run away, and just crush his skull because we can."
Well this is how the universe here should be. No safe places, bad things can happen to you any time, doesnt matter where you are etc.
This is what i would like - the strongest will survive. Sure a loss hurts, specially if you lose hours of "work" in seconds. But this is how it works and this makes things interesting. Well at least i can say star citizen will be more suited for pvp, but elite had a really good shot at it. Well maybe i`m just crazy and i expect something like DayZ in space, where anyone you see can be your worst nightmare and KOS is the main rule for survival. But lets see what FD will make out of this game. I have my way and will follow it until they remove it completly.