Was working...intermitted but working somewhat lolReally?![]()
Was working...intermitted but working somewhat lolReally?![]()
Because maybe he actually wants to be able to do the content he paid money for and those upgrade can be the diference between an average/poor player being able to do a mission and have fun doing it or not.So you don't go into settlement missions because your not good at FPS. But you need upgraded suits because...?
I've just upgraded all 3 suits to G5. Also 2 guns. So I don't really understand your claim. I think instead of crying here you can go and farm.
I'm enjoying the scavenger feel you get from looting places and broken ships here. But imho, the mission handler NPCs in stations are amissed opportunity: while the reward haggling is ok, it should have been an option to request a specific material as reward. This would solve the problem of the elusive mat you can't find, and still wouldn't hand it over instantly for credits in unlimited quantities which they have decided against. Like "fine, I'll give you a hand, but you keep your stupid money and instead you get me 5 opinion polls and a cat meme".
I did farming materials on the weekend, logoffski did not work very well, getting suit schematics is a nightmare. After 10 hours of playtime I got a decent amount of personal computers and insight (and tons of drugs) but they are useless at this point. I have not enough to upgrade one suit on grade 2. Instead I found a grade 2 Dominator and Grade3 Artemis. It will take a few hundred hours to upgrade my Maverick to Grade 3, I fear that when I upgrade my actual Maverick suit to Grade 3 I find one in the stations.Now that I have several hours gameplay in EDO I was curious how much more grind is required to get suit and weapon upgrades.
After doing a dozen of these I'm so over the "scavenger feel" and it's now "tedium feel". I'd rather just hand over the money.
They're all the same, with the same bugs. Instantly appearing NPC's out of thin air, then they disappear if you pop in and out of your SRV.
Open container, grab goods. Laser locks, grab goods, pew pew. Relog/rinse/repeat/farm. Even the farming is so boring I skip that now.
It's the most basic procedural mission gen system, akin to a Pavlov's dog experiment. I stopped salivating after 12, and no amount of bell ringing is working.
Why would I pay for DLC when the last one made sure I would never see the content by putting up insane grindwalls?oh boy - no gameplay associated with new content. There's new DLC, it comes with new content that requires gameplay time to get - it's common practice to add new currency in such event, or in other way separate progress. Why would i pay for new content if it doesn't provide me with new goals?
But if you don't enjoy it, then why bother? The only thing you'll get from those mats is more toys to do that stuff you dislike. I'm enjoying the loop, so happy me, but anyone who doesn't isn't missing out on anything outside of it, and that's good imho. Far better than Horizon's SRV Rock Hunting Adventure, which, if you couldn't stand it, was still required to get toys for your ship.
And what content exactly have been grindwalled?Why would I pay for DLC when the last one made sure I would never see the content by putting up insane grindwalls?
This^
It's a very positive thing in Odyssey that they did not introduce a new kind of unobtanium level on-foot exclusive material used in some important blueprint you need to use to keep your ships competitive.