rootsrat
Volunteer Moderator
Or the developer is a genius. Glass is half full for me!Imagine a game who's players can't tell if something is a bug or meant to be happening. The community confidence must be a flat zero.
Or the developer is a genius. Glass is half full for me!Imagine a game who's players can't tell if something is a bug or meant to be happening. The community confidence must be a flat zero.
It's not genius to grind your your player base down so much they no longer know what's intentional and what isn't, It's idiocy.Or the developer is a genius. Glass is half full for me!
Yep. There's dealing with uncertainty in games, and then there's creating an inconsistent unpredictable environment that just serves to frustrate.It's not genius to grind your your player base down so much they no longer know what's intentional and what isn't, It's idiocy.
It's not about being half full / half empty, its about getting back into a position where the community has confidence in what you're putting out.