Guide - Testing Guidelines

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Stephen Benedetti

Community Manager
Greetings Commanders,

Thank you for joining us in the first Fleet Carrier Update beta. Below, we've provided a number of guidelines to help you understand what we'd like from feedback around Fleet Carriers. If you encounter any bugs, please ensure that they're reported via the Issue Tracker here (live tomorrow).

Throughout the beta, we'll need Commanders to acquire Fleet Carriers, but also use them as guests and visitors. It's really important that we have feedback on how it is to manage a Fleet Carrier, but also take advantage, as a guest, of the services that can be enabled on them. Fleet Carriers will shake up the galaxy, enabling players to create hubs and services like never before!

We've split up the guidelines for two different groups: owners and visitors.

Fleet Carrier Owners
  • Fleet Carriers will cost 5,000,000,000 credits in this beta
  • You will be able to purchase a Fleet Carrier at these stations:
    • Agartha - Enoch Port (COMMANDERS: A current issue has occurred in this system. Please do not go there to get a Fleet Carrier at this time)
    • Alcor - Macdonald Settlement
    • Balante - Laplace Ring
    • CD-47 990 - Jackson Ring
    • Colonia - Jaques Station
    • Diso - Shifnalport
    • Ehlanda - Clark Port
    • Kakmbutan - Macgregor Orbital
    • Kruger 60 - Kepler Gateway
    • Lan Tzak - Jacobi Platform
    • Namnetes - Jolliet Enterprise
    • Panoi - Garen Hub
    • Skeggiko O - Kuo Terminal
Along with having fun with your new Fleet Carrier, we would also like you to try out specific aspects and provide feedback on them:
  • Once you have your Fleet Carriers, we would like owners to try:
    • Jumping the Fleet Carrier to new locations. We would like your feedback on:
      • Preparation and cooldown times
      • Navigating through the Galaxy and System map to plot the route.
    • Using the standard services available to you.
    • Try out different crew members.
    • Transferring any cargo from your ship to the Fleet Carrier.
    • Filling the Fleet Carrier with Tritium, which you can get by mining Ice Asteroids or purchasing at stations that supply it.
  • With the different services available to you, we would really appreciate your feedback on all of these. We understand that kitting out your Fleet Carrier for your playstyle is important, but it would be helpful for us to see owners try each and every service they can.
    • Outfitting
    • Shipyard
    • Redemption Officer
    • Advanced Maintenance
    • Fence
    • Crew Lounge
  • Check out the Remote Fleet Carrier Maintenance and make sure all the functions work the same way as when you are docked at the Fleet Carrier.
  • Carrier Upkeep
    • What are you thoughts on the standard upkeep costs?
    • Does suspending services help with the management of your weekly costs?
  • Livery
    • The livery will not be available in the beta.

Fleet Carrier Visitors
As we said above, Commanders who visit and use Fleet Carriers are just as important as the owners, we need you to test the services and make sure Fleet Carriers work for everyone in the galaxy.

Below is a list of just some of the things that we would like you to do whilst experiencing these vast vessels:

  • Visit a Fleet Carrier
    • Did you have trouble finding and docking at a Fleet Carrier?
    • Was it clear that the Fleet Carrier you found was owned by another player?
  • Trade both clean and stolen goods (if the owner has a Fence available).
  • Purchasing Ships and Modules (If the owner has these services available).
  • Donate Tritium
    • We would also like for Commanders to go out and mine for Tritium
    • They can also purchase them at stations.
  • Hop on and fly somewhere with the Fleet Carrier.
  • Store your modules and ships aboard a friendly Fleet Carrier either directly or by transfer.
    • Make sure that these are things you can live without, or make sure you trust the owner!

Thank you for your participation and your feedback thus far. We cannot wait to see what you do with the long-awaited Fleet Carriers!

As mentioned previously, we will also be looking to see if there are any additional issues that appear during gameplay during the beta. An issue can be an error, defect or fault, that causes a feature to not work as intended, so please add these to our dedicated Issue Tracker here (live tomorrow).

For additional information, please check the following:
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