Instead of being critical of Frontier, I'm offering a detailed concept, with mock up images, on how I'd like FD to implement fleet carriers in 2018. As said in the video, this is my opinion, what I want to see and I'm not claiming I speak for everybody.
Mods, I'd appreciate it very much if you could please let this run for a while in dangerous discussion.
[video=youtube;6arhWcrGSp8]https://www.youtube.com/watch?v=6arhWcrGSp8[/video]
The concept covers:
I'd like to address the following issues:
Hopefully this sparks some more ideas and debate and it would be interesting to see what others think.
Thanks go to CMDR Ashelai and CMDR Porky McBacon for their input.
Mods, I'd appreciate it very much if you could please let this run for a while in dangerous discussion.
[video=youtube;6arhWcrGSp8]https://www.youtube.com/watch?v=6arhWcrGSp8[/video]
The concept covers:
- Outfitting
- Module Attachments
- Storage
- NPC Crew Positions
- Squadron Goals
- Squadron Missions
- Carrier Damage and Consequence
- Carrier Relocation
- Livery
I'd like to address the following issues:
- Content, challenge, reward for end game players
- Material, data, credit and time sinks
- Player storage limits
- Player custom home bases of operations
- Conveniences and costs associated with them
- Keeping players of different skill levels and play times together
Hopefully this sparks some more ideas and debate and it would be interesting to see what others think.
Thanks go to CMDR Ashelai and CMDR Porky McBacon for their input.
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