One thing not touched on is will it be possible to join more than one squadron. I have a huge list of private groups I play in as and when friends are available. Will I now have to choose. The trend is in MMO's to be able to join multiple clans/guilds so will ED follow this trend.. Dunno, but it would be darned useful.
We are dreaming big but i'm sure it's not what is coming soon. What you all describre requiere so much development and FDev have always been so slow to develop so few...
I have the feeling Squadron Cruiser will be just for 5 players maximum at the beginning.
A player should only be able to be a member of one squadron at a time. Otherwise it would be open to too many exploits. Eve Online allows players to be a member of 1 corp per character.
While it's true we don't know exactly how it will work, since we know the mechanics of the game how would it be possible to exploit it if you are in multiple squadrons? Especially as you will still only be able to dock in one place and would need to fly somewhere to go someplace else. It's not eve, the game mechanics are nothing like eve so curious to hear some ideas
If there was a sort of combined bank/storage place, and someone then robs it, then multiple squadron membership wont prevent it. Good, considered and well executed leadership will.
A player could spy for another squadron or sabotage. The player would be more suspicious if they're in multiple squadrons.
They can do that without being a member of multiple squadrons. Indeed, infiltration has more chance of success the less people are involved, Look at what happend in eve and that doesn’t have multiple squadron membership
If there was a sort of combined bank/storage place, and someone then robs it, then multiple squadron membership wont prevent it. Good, considered and well executed leadership will.
Instead of being critical of Frontier
While it's true we don't know exactly how it will work, since we know the mechanics of the game how would it be possible to exploit it if you are in multiple squadrons? Especially as you will still only be able to dock in one place and would need to fly somewhere to go someplace else. It's not eve, the game mechanics are nothing like eve so curious to hear some ideas
If there was a sort of combined bank/storage place, and someone then robs it, then multiple squadron membership wont prevent it. Good, considered and well executed leadership will.
As for emergency jumping away. It is more than possible to find the carrier again in double quick time, especially if you choose to go after a squadron that streams, has a web site or is on social media(i.e most of them), or even if you have one of the squadron members on your friends list. No need to follow the wake, follow the members.
So emergency jumps are only delaying the inevitable re-attack complete with (probably) likely repair/rebuy costs. Just rinse and repeat until target squadron or individual is out of money.
I've wondered how Frontier are thinking of handling a Squadron's funding of a Carrier - if there's a Squadron "bank account" and it can be withdrawn from then that would introduce credit transfer between players - it could be deposit only, however - or maybe one could only withdraw as much as one had deposited.