Well the game just needs areas that are doable to new players. Like join in firefights with NPC armies where you are not getting targetted exclusively or something.
It does not have to be big payouts. There should be dangerous systems and missions and missions and areas that are for novice pilots. The combat is not that bad really...once you realize you can run from NPCs pretty easily....it's allt he other things like not being able to find the front door to the station, the clunky controls and interface(though I like them now), the fact the missions tell us nothing about where we need to go to do the mission, and the fact that knowing what you can and cannot kill is so hard to determine. And all the fines and penalties for small stupid things.
It does not have to be big payouts. There should be dangerous systems and missions and missions and areas that are for novice pilots. The combat is not that bad really...once you realize you can run from NPCs pretty easily....it's allt he other things like not being able to find the front door to the station, the clunky controls and interface(though I like them now), the fact the missions tell us nothing about where we need to go to do the mission, and the fact that knowing what you can and cannot kill is so hard to determine. And all the fines and penalties for small stupid things.