Harmless restricted systems will be ganked to death

They are? Cause I could swear that when I gank other players, it's me, a player, versus a player, or for short, PvP.

And just because I gank sometimes doesn't mean that's exclusively all I do in this game. I throw down in legit PvP more often than I gank so.....
So...

A pvper likes to test his skills, a ganker to demonstrate his cowardice.

You might as well be both, skilled and a coward. Still the difference is there.

Anyway the thread is not about it so p*** off.
 
One thing I had 3 accounts. I started in the starter zone never been ganked. One thing I think they should have done. Was if players wanted to help Newbies. Have a separate launch feature. You come in as a Sidewinder, Your weapons do not damage other New players shields or Armour but can help in any activity . And all your are able to do is Give advice. Or help in combat, exploration or trading.

It will not affect your main account.
 
One thing I had 3 accounts. I started in the starter zone never been ganked. One thing I think they should have done. Was if players wanted to help Newbies. Have a separate launch feature. You come in as a Sidewinder, Your weapons do not damage other New players shields or Armour but can help in any activity . And all your are able to do is Give advice. Or help in combat, exploration or trading.

It will not affect your main account.
If someone wants to help or mentor a beginner, why do they have to enter the Beginner's system. The newbie can jump out to meet their mentor and the teaching to commence there.
 
If someone wants to help or mentor a beginner, why do they have to enter the Beginner's system. The newbie can jump out to meet their mentor and the teaching to commence there.
All I am doing is tossing an idea. Some players we have learned don't read the manual or do tutorials when they start a new game and might not know how to jump out of a system. Also, I think it would be easier to meet a Mentor in a beginners system than randomly meet one on the outside.
 
All I am doing is tossing an idea. Some players we have learned don't read the manual or do tutorials when they start a new game and might not know how to jump out of a system. Also, I think it would be easier to meet a Mentor in a beginners system than randomly meet one on the outside.
Very true and I will freely admit I never did all the tutorials nor read the manual when I started - now I wish I did. But FD are taking remedial action by introducing the tutorials in-game (I would image being able to enter the tutorials directly from the cockpit when you are docked) and the new Flight Manual. If I had my say, I would make any new pilot complete the tutorials before they are allowed to attempt their first real departure but I realise that would be met with howls of protest here.
 
Very true and I will freely admit I never did all the tutorials nor read the manual when I started - now I wish I did. But FD are taking remedial action by introducing the tutorials in-game (I would image being able to enter the tutorials directly from the cockpit when you are docked) and the new Flight Manual. If I had my say, I would make any new pilot complete the tutorials before they are allowed to attempt their first real departure but I realise that would be met with howls of protest here.
I read the original paperback Manual. o_O I would have to agree with you on the tutorials. If you read some of the suggestions on how to make the game easier and If you ask did you read the Manual or tutorials. You get a no.
 
Unless FDev restricts it so if you gain a rank of any kind on your entire account you will no longer be granted access to the starter systems, you'd have to buy the game again each time you want to cause havoc in the starter systems.
 
Unless FDev restricts it so if you gain a rank of any kind on your entire account you will no longer be granted access to the starter systems, you'd have to buy the game again each time you want to cause havoc in the starter systems.
My guess you are on a Console game system? I am on a PC. I have 3 accounts. Each restarted a few times. There a feature on mine if I want to restart. I click Option and Clear Save and look I am in a Sidewinder with 1000 credits. If I use my main account. Hey look I am in a Cobra or Eagle. So I could do like the Op suggested and gank them.
 
People will do it, because that's people. If it reduces the amount at CGs and the engineers then good.

I think it will be too much effort for most, and if they buy more accounts then that's good for the game overall.

The other thing to note is that it's systems plural, so there might not even be one place they start, making it even harder.

I guess the real test will be how good can you make your ship without gaining any rank at all?
 
We'll see. Biggest problem with ganking are asymmetrical ship loadouts, something that will not exist in the newcomer systems. There will be no engineered death machines. Sure, people like besieger are good enough to gank someone in a stock Sidewinder but he'll either need to reset his account or buy a 2nd account first. I guess police response is way more problematic in stock ships.
What I don't understand is how they'll make sure that you leave once you earned a rank. The most simple solution would be a one way road that doesn't allow you to jump back after you visited another system. But that doesn't stop anyone from just staying there. So the game would somehow need to force you out of the system, either by teleport or by threatening you with ship destruction if you don't leave within a given timeframe (I guess that would be quite annyoing as a new player experience).
 

Paul_Crowther

Community Manager
Staff member
Thanks for the feedback all. The aim of the update is to make things a little easier initially for new players so they can get to grips with things. It's something we'll be keeping a close eye on to make sure it's all working as intended and your feedback will continue to be really helpful after it launches.
 
Thanks for the feedback all. The aim of the update is to make things a little easier initially for new players so they can get to grips with things. It's something we'll be keeping a close eye on to make sure it's all working as intended and your feedback will continue to be really helpful after it launches.
Great!
 
So...

A pvper likes to test his skills, a ganker to demonstrate his cowardice.

You might as well be both, skilled and a coward. Still the difference is there.

Anyway the thread is not about it so p*** off.
You're the one that brought it up.

Is it cowardly to mine salt?

And how is one supposed to find good pews if one isn't willing to gank everyone and find out?
 
Hellrazor regularly goes into starter systems to help noobs. Baby got tossed out with bathwater.
Umm Hellrazor can still help out the newbies (they are not noobs, but newbies, big difference). Only thing that is different is the newbies will have to leave the system to meet up with Hellrazor. Nothing has been stated about when a newbie can leave the starter system, only that once they get their first promotion they can't go back.
 
What game are you playing? Really..

Good thinking FD. The harmless systems will become ganking only zones with people continuously resetting their accounts to gank in sidewinders and new players will abandon the game in an heartbeat.

I suggest to put a BIG WARNING telling them not to start the game in OPEN.
 
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