Has anyone gone to Colonia, just for the shield cell upgrade?

I was just in the area, so I figured why not.

There’s some other little convenience items out there that are nice to pin, too.

You’d be fine with standard mods available in the bubble, though, the trip isn’t necessary to remain competitive in PvP.
 
I must be mad, but I am considering going to Colonia, for the Shield Cell upgrade.
Part of the appeal is trying out neutron star jumps for the first time, and just to have something different to do.
Am I right in thinking IF I do this, I could self destruct, and respawn back in the bubble? Or would I respawn at the engineer base in Colonia?
Also would I need to take all the shield cells I want to upgrade with me, so I can add the experimental effects. Or could I just pin the blueprint (and hope that it sticks) and do the upgrades back home in the bubble, including the experimental effects?
I've got a 70 LY Annie to make the trip with.
If anyone wants to talk me out of this, then feel free.
You've got 70Ly and you'll be on the neutron highway? That puts Colonia in the 'popping round the corner' category. You'll wonder why you've never done it before.
 
definitely don't go in an annie

i left mine there not realizing it was a 660 mil shipment cost back, so probs one day i'll hop back out there in a throwaway hauler or something to fetch it

use a disposable aspX or DBX or something. Whatever the minimum you need to unlock the engineer is (I can't remember what the unlock was but since I was in a well equipped annie I didn't even worry about this).

then you can suicidey back to bubble without leaving a ton of important modules and a large ship behind like I did foolishly
Would it have been cheaper to strip it bare, sell the ship and ship the modules back ?
 

Flossy

Volunteer Moderator
If there's one with a suitable landing pad in the system you die in, yes.

If you die in the middle of deep space it's still "last docked station" (or that was what it was supposed to be according to the documentation)
OK It's not something I have ever done, but it was how I understood it worked now. That does explain how I ended up back at Jamesons after my crash at The View though.....
 
Well, I made it. I am now landed in Colonia! Yay.
Welcome to Colonia! :) I suggest you rest and stay awhile, it is actually quite a cool place. Everything is around the corner, there are plenty of ships for sale, four engineers can take care of tons of stuff and you can buy a fair few 'special' modules here as well (guardian stuff, enhanced thrusters etc).
 
Is there anywhere I can read up on what's here, e.g. The special modules?
I wanted to upgrade my Annie, from its stripped down state, to something more powerful, but most modules here seem to be the smaller ones.
 
Is there anywhere I can read up on what's here, e.g. The special modules?
I wanted to upgrade my Annie, from its stripped down state, to something more powerful, but most modules here seem to be the smaller ones.
https://cdb.sotl.org.uk/outfitting/current is what we have in stock at the moment - you'll have to make do with some B- and C- rated modules.

A relatively small number of stations have the bigger modules in decent ratings:
- Colonia Dream (Ratraii)
- Whirling Station (Ogmar)
- Colonia Hub (Colonia)
- Robardin Rock (Carcosa)
- Tolagarf's Junkyard (Kojeara)
Jaques Station has a Guardian Tech Broker if you have any of those unlocked, or Bolden's Enterprise in Tir for the Human Tech Broker, and Mel Brandon as a drives engineer sells Enhanced Performance Thrusters. Material traders are in Ratraii, Kojeara and Coeus if you need them.
 
Also, if you want to travel back by respawning, there is no need to transfer your ship back. Take out your engineered modules, ships those and sell the rest.

A basic travel Anaconda, https://s.orbis.zone/37vp, achieves 73 LY with only sensors and FSD engineered. And those cost about 25 mil to ship back, plus the 14 mil loss from selling the hull.
 
https://cdb.sotl.org.uk/outfitting/current is what we have in stock at the moment - you'll have to make do with some B- and C- rated modules.

A relatively small number of stations have the bigger modules in decent ratings:
  • Colonia Dream (Ratraii)
  • Whirling Station (Ogmar)
  • Colonia Hub (Colonia)
  • Robardin Rock (Carcosa)
  • Tolagarf's Junkyard (Kojeara)
Jaques Station has a Guardian Tech Broker if you have any of those unlocked, or Bolden's Enterprise in Tir for the Human Tech Broker, and Mel Brandon as a drives engineer sells Enhanced Performance Thrusters. Material traders are in Ratraii, Kojeara and Coeus if you need them.
Thank you very much for your time and help, it was very useful.

I have unlocked and pinned the two blueprints I really wanted, (shield cells and life support).
I am now going to unlock the other engineers, and pin their blueprints.
Then I am going to do my bit to help the brotherhood by doing as many upgrades as I can, in order to increase the available grades for everyone else. (Including me)
 
73 and change
i did it in my krait which wasn't stripped in 116 once too...that one had an srv and even shields amd repair limpets!

to be fair....it was 72/116 PLANNED jumps. I did have to make a couple of extra ones for fuel here and there but for the most part I was able to refuel in the same system as the neutron star.
 
I can imagine more fun stuff to do than sit in front of Computer 3 days straight and press same Buttons over and over and listen to same sounds and watch same screen over and over.
 
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