One thing that I have noticed in regards to interdictions is that when you outrun one of the NPC's (mine are usually Elite FDL or Anaconda) they have actually flown away, I have seen their wake signatures. Before they would be on you the minute you boosted back, regardless of how long they have been off your scanner. The new behavior is way more realistic that the magic instant interdiction button the NPC's used to have. Well, they do still interdict way faster than players can but at least they act discouraged.
Good on,FD! [up]
Now if they could just tone down the hyper speed, guided missile, suicidal ramming that some of the FDL and Ananconda exhibit. Its not the ramming itself, but the speed they build up in a short distance, most noticeable in the Anaconda. Doesn't add to realism, mostly to aggravation.
Good on,FD! [up]
Now if they could just tone down the hyper speed, guided missile, suicidal ramming that some of the FDL and Ananconda exhibit. Its not the ramming itself, but the speed they build up in a short distance, most noticeable in the Anaconda. Doesn't add to realism, mostly to aggravation.
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