Head Tracking

I am considering using a head tracker of some kind. Will Odyssey use head tracking if I buy one now? What are the best head trackers out there at the moment? I found some old posts and web sites but wonder what the state of play is now?
 
good question will oddesy support head tracking? I imagine if it did it would be confined to vehicles
as getting it to work well on head and body movement is not easily done and is probably the reason why no vr support
personally I use track IR myself atm
this may be worth looking into haven't tried it myself as I already have a game supported soulution
 
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How do I find out about Odyssey support? I dont want to buy a head tracker until I know it will still work with Odyssey.
 
wait here on the off chance a developer will see this and respond
or inquire directly may be via a support ticket https://support.frontier.co.uk/kb/
as that is the only official way to contact them
but my guess the answer will be a generic sorry whilst the game is in development blah blah we cannot confirm device support at this stage
 
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Headtracking shouldn't be difficult to support with Odyssey, all you need to do is move the point of view with the trackIR, it doesn't have as many problems to overcome as VR and would simply merge in with headlook without any issues.
 
I use TrackIR - works great in Elite - fantastic in flight sims, truck sims and train sims (lean your had out the window and feel the wind in your hair).

I have also got EDTracker - hated using it as it is the wired type so it gathers dust now and anyway the box needs mounting on a headset (I refuse to wear an Alice Band) whereas the TrackIR clip sits on my visor / cap peak.
 
Am guessing it will and would miss it if it was not in the update, as i use IR head tracking at present. Combined with Voice Attack allows me to turn it off and on by command. Here's a video of it running with my setup. Its a cheap IR Clip from China and a PS3 camera i converted myself.
 
I've been using my EDTracker aka "cheap headtracker for a tenner" for years and would be disappointed if it wasn't supported. Although I certainly wouldn't make such a fuss about it like most VR users do at the moment.
Yep, "Them grapes are sour", said the fox...

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Did anyone have experience with Tobii Eye Tracker 5 and Elite?

I used the EyeX and 4C, not the 5. It's a very cool technology, and after a while it starts feeling fairly natural. But each time I've gone from eye-tracking to head-tracking it's like night-and-day.

The head-tracking (with TrackIR in my case) is much more responsive. My guess is that the raw inputs from the sensors needs to be smoothed out to handle the involuntary eye-movements; resulting in lag being introduced in the response to your eye movements.

There's also a slight issue with reading text (which there is a lot of in the ED cockpit). The problem is - as you scan text from left to right, the eye-tracking starts panning to the right, so you have to readjust what you're looking at, causing the camera to wobble slightly. Makes reading text really tiresome.

And there isn't (or at least wasn't) any way to set up deadzone profiles as you can do with TrackIR. I have an ED profile that has deadzones added around the side-screens which makes the camera more stable when looking at them and thus easier to focus on and read. It's not the end of the world, but it's helps the usability.

On the plus side, eye-tracking feels like magic; and there's no cable.
 
I have the side screens switched off when using track ir which I find much better they only appear when I say nav com or console via voice attack
(and I was right track ir confined to vehicles it would seem )
was hoping they might get around the problem by a hold to look let go to auto center pan with simulated blink tech but alas
 
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I use the TrackIR head tracker ... love it, a complete game changer as far as I'm concerned.

As for Odyssey ... I'd be absolutely shocked if it didn't continue to work as far as ship and SRV are concerned and absolutely no reason to assume it won't.

On foot? No idea. I can't see why not but then again, there are a great many things in Elite I could say that about that don't work as one might assume.
 
I purchased Tobii Eye Tracker 5 eventually, and it works great with 27" curved screen. I had to play around with settings a bit to achieve the desired effect though.
Head tracking itself works great, but in combination with sensitive eye tracking it is absolutely fantastic, like having the infinite screen, with the possibility to gaze at some object and target it right away. This is indeed the closest thing to VR without actual VR.

There is a 10% discount until May-25 due to Odyssey launch btw, with 'edomay2021' coupon.
 
I don't have an own experience (yet), but I've heard it's better to use an eye tracking than head tracking. Specifically, heard a lot about the Tobii devices (looking for one for myself one day)
 
I don't have an own experience (yet), but I've heard it's better to use an eye tracking than head tracking. Specifically, heard a lot about the Tobii devices (looking for one for myself one day)
The Tobii 5 device does both Head and eye, using the game hub application you can enable/disable either of them for elite.

However I found using both it was distracting me when using the gaze part of it, so I've disabled that and just just head tracking. When playing both "Euro Truck Simulator" and "Elite" when I look at the GPS in ETS the display moves, in elite when I'm looking at the target in the bottom left, again the display moves with the gaze. I know some people will love that, but it just got a but much with the gaze...

However the HEAD tracker is great, love it - However in the ALPHA on foot the icons above the mission givers heads floated around (not fixed to their head) so when I was on foot in the stations I used a key to "disable" the tracking. It was the same for other trackers not just Tobii. Hopefully this is fixed in release though.
 
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