Fun point taken, but to put some logic in I think if there was some sort of Investor revolt leading to a big title shake up we would have heard about it by now in the press.
We certainly wouldnt have had the patch and social media posts about progressing the Lore and telling us to explore more.
I don't even see the logic in declaring "Odyssey" as a dead end, you would either run with the "growing community engagement" as publicy stated to the investors and see the original roadmap through to its conclusion or you would secretly move any planned product content enhancements to a quick win new DLC and start to market that. I can't see how any of the big features envisaged in the long term development could work without on-foot gameplay.
Console release plans or trying to formulate a big bang start to the new year are probably the only variables here.
And i will admit upfront that i have been so out the loop on ED (original kickstarter backer that has only now felt Elite Dangerous Horizons was at a state i was willing to start playing with 'real-life' opening a chance to dive in); i have not followed the 'roadmap' discussion from Frontier at all since those early years.
So i have zero knowledge on what the fps on foot game was all about and where they wanted to take it. But i do know using my virtual game-dev hat on, that looking at Star Citizen and the resource drain the fps on foot stuff in that game introduced, and even in a game built with some of that upfront (walking around your ships etc) and a much smaller finite game world to work with, the 'cost' can be high (to the dev).
Now i don't know when the Elite fps game was announced, but i hope it was not around the time Fortnite was all the rage, as i'd have concerns that cash-cow could have coloured some glasses a rather rosey shade of pink to take our beloved spaceship exploration/combat/trade game down a dangerous and highly risky path.
I'm only vaguely aware of the difficult Odyssey release (and after a quick look at the description i decided to start with EDH, as THAT is the game i'm personally looking to have in any Elite titled game - in-spaceship stuff, not a COD/Fortnight game), but i just hope and keep my fingers crossed this was not a huge misstep from Frontier? I guess we will see soon enough.
Now to be very positive and honest i'll say i'm really enjoying EDH so far (as a new player to the recent game), they 100% nailed in-space flight and in general it feels like a great part of the Elite stable of games. I much prefer mining around Saturn vs Jupiter for some reason (payoff, feel and look of ice asteroids vs the rocky ones perhaps) and my only criticism so far is the rather too quick early game progression through those starting half dozen or so cheaper ships, minor game balance stuff. But overall looking at what Frontier have achieved here, i think they can be proud.
They will probably start talking again soon enough
