OK to summarize so far some actually constructive ideas NOT about jump ranges:
Regions/Systems need more diversity and heterogeneity
-Everything looks the same/feels the same so players feel no reason that it should take time from point A to a far-away but identical system at point B
Ship Transport (to CZ/HazRes)
Amazon module delivery
Module Storage
Crafting/Engineer
CQC needs to be more connected to the main game
-Join up through galnet menu. observer mode at space stations. gamble on matches? earn corporate sponsorships?
Semi-Auto Pilot (not scooping, not interdiction)
Allow tasks during jumps (galnet, gal map, stats, firegroups)
Preload during FSD charging.
Bring personal ships to CQC (or equivalent) 16 vs 16
-maybe insurance on destruction
-maybe small daily entrance fee
-maybe full voucher Cr
-maybe reduced voucher Cr from corporate sponsor/advertisers
Galnet menu accessible VR emulated System with HazRes, Res, Nav, HICZ, LICZ. Join your friends from anywhere for some pew-pew
more simultaneous local mini-CGs
Regions/Systems need more diversity and heterogeneity
-Everything looks the same/feels the same so players feel no reason that it should take time from point A to a far-away but identical system at point B
Ship Transport (to CZ/HazRes)
Amazon module delivery
Module Storage
Crafting/Engineer
CQC needs to be more connected to the main game
-Join up through galnet menu. observer mode at space stations. gamble on matches? earn corporate sponsorships?
Semi-Auto Pilot (not scooping, not interdiction)
Allow tasks during jumps (galnet, gal map, stats, firegroups)
Preload during FSD charging.
Bring personal ships to CQC (or equivalent) 16 vs 16
-maybe insurance on destruction
-maybe small daily entrance fee
-maybe full voucher Cr
-maybe reduced voucher Cr from corporate sponsor/advertisers
Galnet menu accessible VR emulated System with HazRes, Res, Nav, HICZ, LICZ. Join your friends from anywhere for some pew-pew
more simultaneous local mini-CGs
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