Engineers Help us FD! We need store cargo

FD, We need store cargo

I can't change my ship because I'm full of "enginners" commodities.

And I can't use it for now...

I found that out as well. Luckily I didn't have too many, so I sold them and have now outfitted all my ships with cargo space. A bit of an annoyance, but I can live with it.
 
Every time I get Commodities from missions I promptly discard them ASAP.

I don't care what value they have.
I don't care what they are for.
I don't care if I may need them later.

Being unable to store the items in a hangar, warehouse, storage container or whatever you want to call it makes giving out Commodities as a reward completely flawed.

Several of my ships don't even have cargo space to begin with, being purely combat ships (e.g. my iEagle and Viper Mk3) and others I don't want to burden with unnecessary additional mass (e.g. my FdL).

Give us storage!

Either make us buy it at a local station, or make us rent it, scale the price up or down based on how much cargo space you are acquiring and the location of the station being near center of the bubble or in the distant frontier... I don't care. Just give us storage.

And for the love of Jesus Christ, Muhammed, Allah, God, Mother Mary, the flying spaghetti monster, the Sun, a broken refridgerator hanging from the beams in your garage or whatever deity, demi-god, spiritual entity or pile of junk you worship... do not impose some Galactic Storage Limit or some nonsense where we can ONLY store 40 tons of cargo across the entire galaxy.

I know you love your arbitrary and completely illogical limitations with zero ties to anything that would be realistic, but do not limit storage space.

If someone wants to buy, or pay rent for, 10.000 tons of cargo space in every single station, in every single solar system between Achenar and Sol then let them do that.
 
Every time I get Commodities from missions I promptly discard them ASAP.

I don't care what value they have.
I don't care what they are for.
I don't care if I may need them later.

Being unable to store the items in a hangar, warehouse, storage container or whatever you want to call it makes giving out Commodities as a reward completely flawed.

Several of my ships don't even have cargo space to begin with, being purely combat ships (e.g. my iEagle and Viper Mk3) and others I don't want to burden with unnecessary additional mass (e.g. my FdL).

Give us storage!

Either make us buy it at a local station, or make us rent it, scale the price up or down based on how much cargo space you are acquiring and the location of the station being near center of the bubble or in the distant frontier... I don't care. Just give us storage.

And for the love of Jesus Christ, Muhammed, Allah, God, Mother Mary, the flying spaghetti monster, the Sun, a broken refridgerator hanging from the beams in your garage or whatever deity, demi-god, spiritual entity or pile of junk you worship... do not impose some Galactic Storage Limit or some nonsense where we can ONLY store 40 tons of cargo across the entire galaxy.

I know you love your arbitrary and completely illogical limitations with zero ties to anything that would be realistic, but do not limit storage space.

If someone wants to buy, or pay rent for, 10.000 tons of cargo space in every single station, in every single solar system between Achenar and Sol then let them do that.

Coming soonTM. Prolly 2.2 I guess. Unfortunately this means my break expands until this will happen.

Agreed 100%. As much as I need those FSD mods, it just isn't worth the frustration dealing with the layers upon layers of RNG from looting, and then not even be able to keep anything valuable I'm rarely able to acquire.
 
Just sell them and don't bother. After all Engineers is yet another feature which you can simply ignore, nobody's forcing anybody ; )
 
Another reason to have inventory in station: I can't complete a mission because the reward is 4 tons of stuff and i have only 2 tons in my cargo. Of course this outpost doesn't have outfitting panel...
 
+1 for the OPs suggestion.
Most of my play is on trade missions and for those I keep being given rewards. So unless I want to sell/throw them away (which I don't because it precludes me from taking advantage of Engineers), then I can't use my combat rigged FAS as I can't even get it back from the shipyard due to it having no cargo space.
 
FD, We need store cargo

I can't change my ship because I'm full of "enginners" commodities.

And I can't use it for now...

YES YES YES.........completely agree. I just cannot get my head around why FD did not introduce it with 2.1 it would have made Engineers a lot more fun!
 
Engineers with a market will gladly buy them and grant you a reputation increase.

Also always leave commodity rewards in your transactions tab whenever you can. Let the factions store it for when you need it - don't collect everything right away and complain about the consequences.

You can also trade them with other players for the things you need.
 

Deleted member 38366

D
I did fly around with some Reward Cargo for a while (accidentally, forgot they were still in my Trade Python).

Well, turns out I became an ELITE NPC Interdictor Magnet, even in uninhabited Systems. They were after me - everywhere - as if I was full of Low Temperature Diamonds and Painite.
60% Hull and alot of Turn & Burn later, I realized I had those 8 tons of Reward stuff. ~4000Cr worth or something.

I very rapidly dumped them into the Commodity Market.
-> useless to me as I can't store them, they just increasingly drag me down and prevent me from utilizing smaller and Combat Ships entirely
-> carrying them around is too troublesome due to apparently having some huge "Shoot me Please!" Decal on my Ship
 
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Every time I get Commodities from missions I promptly discard them ASAP.

I don't care what value they have.
I don't care what they are for.
I don't care if I may need them later.

Being unable to store the items in a hangar, warehouse, storage container or whatever you want to call it makes giving out Commodities as a reward completely flawed.

Several of my ships don't even have cargo space to begin with, being purely combat ships (e.g. my iEagle and Viper Mk3) and others I don't want to burden with unnecessary additional mass (e.g. my FdL).

Give us storage!

Either make us buy it at a local station, or make us rent it, scale the price up or down based on how much cargo space you are acquiring and the location of the station being near center of the bubble or in the distant frontier... I don't care. Just give us storage.

And for the love of Jesus Christ, Muhammed, Allah, God, Mother Mary, the flying spaghetti monster, the Sun, a broken refridgerator hanging from the beams in your garage or whatever deity, demi-god, spiritual entity or pile of junk you worship... do not impose some Galactic Storage Limit or some nonsense where we can ONLY store 40 tons of cargo across the entire galaxy.

I know you love your arbitrary and completely illogical limitations with zero ties to anything that would be realistic, but do not limit storage space.

If someone wants to buy, or pay rent for, 10.000 tons of cargo space in every single station, in every single solar system between Achenar and Sol then let them do that.

Agreed. Rep+1. This encapsulates my opinion exactly (except for the bit about the broken fridge!).

I just lost a pile of items I was saving for an upgrade because cargo attracts pirates and I was attacked while in a ship that couldn't survive a serious interdiction.

Until storage is available (hopefully before 2.2, that will be months away!) I am limited to a few low level upgrades and picking up any required commodities last, just before the trip to the Engineer. So my interaction with the Engineers, the major feature of 2.1, is severely restricted and I'm amazed this wasn't foreseen.

I, too, have combat ships with little or no storage space. I don't mind trekking to the Engineer's base with a cargo vessel to store needed commodities there before taking my combat ship in for a refit, but having to cram cargo racks into my Vulture is just ridiculous. (On a side note, we need the ability to provide commodities directly to the Engineer from storage. That way we can remove the need to put cargo space in an unsuitable vessel at all!)

This has been raised, discussed and howled about numerous times in many threads so FD must have got the message by now. I will just go about my normal gameplay, picking up materials where I happen to find them and ignore the whole Engineers modding scenario until the storage is provided.
 
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FD, We need store cargo

I can't change my ship because I'm full of "enginners" commodities.

And I can't use it for now...

You and hundreds of others. I'm just glad I decided to leave "engineers" for a while. I won't be attempting it until we either don't need commodity mats or we have storage for them.
 
I am leaving RNGineers too. Without a storage and a changes in RNG in crafting it have no sens.

I will only try to find some rare materials for future, nothing more at now.
 
You and hundreds of others. I'm just glad I decided to leave "engineers" for a while. I won't be attempting it until we either don't need commodity mats or we have storage for them.

In the meantime, some people like me are pimping their ships without trouble :) why don't you at least try to overcome the obstacles in front of you? Do you just complain about everything to be easier in your existence?
 
Engineers with a market will gladly buy them and grant you a reputation increase.

Also always leave commodity rewards in your transactions tab whenever you can. Let the factions store it for when you need it - don't collect everything right away and complain about the consequences.

You can also trade them with other players for the things you need.

Yes they are a work around, but only work around such an obvious thing for FD to introduce with 2.1
 
I must admit, it doesn't seem logical to have a loot system and not be able to store stuff. I'd also like to be able to sell gathered materials and scanned data so I can offload the stuff I don't want. I can't see it not happening, but it should have been part of the horizons 2.0 SRV grind. :)
 
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