I suppose I could post this to Suggestions but it'd probably get lost in there. But on coming back to ED one of the things that still really irritates me from an exploration point of view is the Galaxy Map. Basically, it's next to useless.
We have a load of information available to us in the map, and we have no way to access it effectively. We have the Location of systems (Sector names and system IDs) and the Number and type of stars in the system. But we have no way to search for anything with those. Time and again I have found that I want to:
- plot a route to the nearest G-mass or H-mass system? Can't do it. (the best I can do is search for "Sectorname XX-X G" and then click the arrow to start searching from G0 to whatever it goes up to, and then figure out the nearest one, which is a huge pain to do).
- plot routes using only systems containing more than one star? Can't do it.
- plot routes using only solo star systems? Can't do it.
- plot routes that include specific systems (e.g. just E-mass systems, or just multiple systems including white dwarfs)? Can't do it.
- plot routes that include specific star types preferentially (e.g. if I want to plot a 20k route but I want it to include white dwarfs wherever possible)? Can't do it.
So why is the search still so useless, four years after release? I don't think any of these are computationally difficult or impossible to do (if they can plot routes that go up to 20k ly now, they can do this). If the info is available in the system map then it should be available to plot our routes (and it is there, it's not like it's top secret and I don't believe for a second that it would ruin the game by making it "too easy to find things"). Are Frontier ever planning to improve this? It's not enough to just search by star class or whatever - we should be able to use the information that is already present in the map too!
Sorry, I just find it really frustrating. I don't want to be plotting routes to places and just hoping I randomly find something interesting on the way. I want to be able to specifically LOOK for and TARGET interesting things.
We have a load of information available to us in the map, and we have no way to access it effectively. We have the Location of systems (Sector names and system IDs) and the Number and type of stars in the system. But we have no way to search for anything with those. Time and again I have found that I want to:
- plot a route to the nearest G-mass or H-mass system? Can't do it. (the best I can do is search for "Sectorname XX-X G" and then click the arrow to start searching from G0 to whatever it goes up to, and then figure out the nearest one, which is a huge pain to do).
- plot routes using only systems containing more than one star? Can't do it.
- plot routes using only solo star systems? Can't do it.
- plot routes that include specific systems (e.g. just E-mass systems, or just multiple systems including white dwarfs)? Can't do it.
- plot routes that include specific star types preferentially (e.g. if I want to plot a 20k route but I want it to include white dwarfs wherever possible)? Can't do it.
So why is the search still so useless, four years after release? I don't think any of these are computationally difficult or impossible to do (if they can plot routes that go up to 20k ly now, they can do this). If the info is available in the system map then it should be available to plot our routes (and it is there, it's not like it's top secret and I don't believe for a second that it would ruin the game by making it "too easy to find things"). Are Frontier ever planning to improve this? It's not enough to just search by star class or whatever - we should be able to use the information that is already present in the map too!
Sorry, I just find it really frustrating. I don't want to be plotting routes to places and just hoping I randomly find something interesting on the way. I want to be able to specifically LOOK for and TARGET interesting things.