We know WHY they started hiding blue POI circles below 2km: Because in Beta people were landing dead-centre & then wondering why they couldn't see the POI from their ship (and then finding the POI spawning inside their ship when they went in an SRV). They fixed it so you can see the POIs from your ship, and made the actual POI more randomly placed in the blue circle... but they also hid the blue POI circles below 2km, seemingly to stop people landing dead-centre.
Unfortunately this doesn't work, as I can still easily land dead-centre in the blue circle, by going to the circle's middle at 2km altitude, and then descending vertically. All it DOES do is (1) Make blue POI circles annoyingly disappear (unless you keep a close eye on your altitude), and (2) It prevents newbies from seeing blue POI circles in the first place, because they don't realise you have to be above 2km (there's no obvious reason for them to disappear below 2km, so it's simply confusing newbies that sometimes blue circles appear, and sometimes they don't appear).
PLEASE FRONTIER, allow blue POI circles to be visible below 2km. By all means make them *gradually* disappear, such that they have gradually disappeared by the time you reach 0m altitude (i.e. landed). But having them rapidly disappear below 2km (I think at 1.7km or so?) is just annoying, confusing, and doesn't achieve the original aim either.
Unfortunately this doesn't work, as I can still easily land dead-centre in the blue circle, by going to the circle's middle at 2km altitude, and then descending vertically. All it DOES do is (1) Make blue POI circles annoyingly disappear (unless you keep a close eye on your altitude), and (2) It prevents newbies from seeing blue POI circles in the first place, because they don't realise you have to be above 2km (there's no obvious reason for them to disappear below 2km, so it's simply confusing newbies that sometimes blue circles appear, and sometimes they don't appear).
PLEASE FRONTIER, allow blue POI circles to be visible below 2km. By all means make them *gradually* disappear, such that they have gradually disappeared by the time you reach 0m altitude (i.e. landed). But having them rapidly disappear below 2km (I think at 1.7km or so?) is just annoying, confusing, and doesn't achieve the original aim either.
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