High grade signal source & material collecting: I'm missing something, please help....

I have to quit the game to grind an HGE?

I don't understand Vanquish's insistance on grinding materials, especially not menu logging to grind it again.
I rarely specifically hunt materials, but I do put an emphasis on not passing them by.

Tonight I was simply bumblfaffing about in a python delivering to outposts in the bubble, got 6HGE's, made ~75million, and dropped in on about a dozen conveniently located signal sources that weren't far off my route from star to starport.I got interdicted a few times, and I had report crimes off, so it was just me and the NPC, had some fun dancing with the elite condas and elite FDL's, while getting loads of lower grade mats.
 
They are all more than 1000 ly from the bubble. Lame...
Thanks for the advice, @Chaparral. I've been doing that much already and it is quite fun. I think I gave the wrong impression because, after 3 Elite accounts and 25B assets, I'm not quite a beginner. I was actually wondering how to find the crystal forests. Only 1K from the bubble is no problem but I'm not an explorer and was looking for references to the crystal forests closer than 60K from the bubble. Do you have any references?
 
Thanks for the advice, @Chaparral. I've been doing that much already and it is quite fun. I think I gave the wrong impression because, after 3 Elite accounts and 25B assets, I'm not quite a beginner. I was actually wondering how to find the crystal forests. Only 1K from the bubble is no problem but I'm not an explorer and was looking for references to the crystal forests closer than 60K from the bubble. Do you have any references?
Sure
Source: https://www.youtube.com/watch?v=DHov_nksqjo

Outotz HD-J d9-3 B 8 D - Antimony HIP 36601 C 1 A - Polonium HIP 36601 C 1 d - ruthenium HIP 36601 C 3 b - Tellurium HIP 36601 C 5 a - Technetium Outotz LS-K d8-3 B 5 a - Yttrium
 
@Chaparral How do you find the crystal forests? The only search hits I found mentioned several sites that are on the edge of the galaxy - of no use for those in the bubble.

Here the system where you can easily find them. Each planet provide one specific raw material:
  • HIP 36601 - C 4 A - Selenium - (any Geological site)
  • HIP 36601 - C 1 a - Polonium - (any Biological site)
  • HIP 36601 - C 1 d - Ruthenium - (any Biological site)
  • HIP 36601 - C 3 b - Tellurium - (any Biological site)
  • HIP 36601 - C 5 a - Technetium - (any Biological site)
  • Outotz LS-K d8-3 - B 7 b - Ruthenium - (any Biological site)
  • Outotz LS-K d8-3 - B 5 a - Yttrium - (any Biological site)
  • Outotz LS-K d8-3 - B 5 c - Antimony - (any Biological site)
 
I don't understand Vanquish's insistance on grinding materials, especially not menu logging to grind it again.

Because as I said in my previous reply, I'd like to collect all of them during a farm day so when I need them I already have.. and also because for now there aren't many other activities to do (any CG?). If all those materials have been introduced, they should be collectible. The point of the thread is that there isn't any reliable method to have a clue on how to efficiently find them and collect. This make this activity frustrating. You should use some workarounds or other tedious methods (like collect 100 of another, trade for 6:1, then reperform the run until you trade 600 items for 100) to try to collect them.

If you do some research on how to efficiently farm HGSS signals, you will find that all the tutorials report that the most efficient method to do that involves exiting to the desktop after farming to make the HGSS site to respawn exactly where you quitted. If you just logoff and login, the Source site will be gone.

If we know, the FDev know. Then...why they do not introduce directly a more fun method that at least doesn't push people to login-logoff? This is the point why insist on the "not menu logging to grind method again" point. It only me that finds this "gameplay" insane? Why this activity cannot be properly designed in order to "gratify" the users instead of frustrating them?

For me grinding could take all the time it needs (hours, days, and so on...) but at least introduce more consistent gameplay. As it happens for raw materials and the HIP 36601 and Outotz LS-K d8-3 systems. It takes a while to reach them and collect all the materials but is a way much better than manufactured materials farming. It has a more reasonable time-reward ratio. You do once and you are good to go for a long time, much more rewarding.

I think that too many activities have a completely wrong time-reward ratio and that the game designers have a strange point of view of things. For example, look at the first version of the FC: how much time they require to purchase, to be upkeep, to be fueled, spinned up... and which is exactly their purpose or reward? Which was the idea behind the design of these mechanisms? Did anyone figure out? Maybe it was to make all unhappy (and for all I mean ALL).
 
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Despite I'm following the guide provided by several YouTubers that basically say this:

  • Federation: Core Dynamics Composites
  • Alliance / Independent in War ou Civil War: Military grade alloy & Military Supercapacitor
  • Alliance / Independent in Civil Unrest: Improvised Components
  • Imperial in Election: Imperial Shielding
  • Alliance / Independent in Outbreak Pharmaceutical Isolators
  • Alliance / Independent in Boom: Proto-radiators
  • Alliance / Independent in Expansion: Proto-radiolic alloys

IF I find a High Grade signal source (too ofter happens that even if the system has a population of billions, no signals are found) the only thing that I ALWAYS find are the following materials:
  • Military Grade Alloys
  • Proto Light Alloys & Proto Radiolic Alloys
  • Proto Heat Radiators (only if I'm lucky)
First of all, I'd like to know how it is possible that some materials like Military grade and Improvised Components theoretically can be found in the same combination of systems? and then.... how the hell is possible I cannot find never what I need? who is the genius that designed this lovely grinding method? Why there isn't any method to locate a system where to farm? Why farming has to be some frustrating?

There must be something I'm missing. Could someone highlight me? How it is possible that is so hard and so unpredictable?! and what the hell was the need to add all those materials?!

Thank you.
Those HGEs don't make any sense to me, no skill is required to find them, just luck and infinite patience.
 
Here the system where you can easily find them. Each planet provide one specific raw material:
  • HIP 36601 - C 4 A - Selenium - (any Geological site)
  • HIP 36601 - C 1 a - Polonium - (any Biological site)
  • HIP 36601 - C 1 d - Ruthenium - (any Biological site)
  • HIP 36601 - C 3 b - Tellurium - (any Biological site)
  • HIP 36601 - C 5 a - Technetium - (any Biological site)
  • Outotz LS-K d8-3 - B 7 b - Ruthenium - (any Biological site)
  • Outotz LS-K d8-3 - B 5 a - Yttrium - (any Biological site)
  • Outotz LS-K d8-3 - B 5 c - Antimony - (any Biological site)
@Vanquish383 Thanks for the references. I saw a useful video from Down To Earth Astronomy that mentioned the same systems. I'm out there now. It's a great experience! Out of caution, I brought a 2nd SRV and I'm glad I did. I carelessly thrusted and wedged a tire in between spikes, forcing me to self-destruct the 1st SRV. The image shows the remains after self-destruct. Overall, I'd recommend the trip for anyone that hasn't filled their raw material coffers.
 

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Edit: Honesly I'm not sure where I get most of my G5 manufactured and data mats from. They just accumulate in my inventory when I go do stuff. I don't really pay attention to it. But.... I always scoop up combat remains, scan ships that run away from me, scan wakes if there are a bunch of them when I leave a port, and accept G5 mission rewards. And it is important not to waste G5 mats on temporary ships or modules.

For me it's almost certainly hitting up HGEs when casually traveling between systems. I get a nice chunk from combat but I don't think it compares to just finding a system full of HGEs in passing and running around it.
 
Here the system where you can easily find them. Each planet provide one specific raw material:
  • HIP 36601 - C 4 A - Selenium - (any Geological site)
  • HIP 36601 - C 1 a - Polonium - (any Biological site)
  • HIP 36601 - C 1 d - Ruthenium - (any Biological site)
  • HIP 36601 - C 3 b - Tellurium - (any Biological site)
  • HIP 36601 - C 5 a - Technetium - (any Biological site)
  • Outotz LS-K d8-3 - B 7 b - Ruthenium - (any Biological site)
  • Outotz LS-K d8-3 - B 5 a - Yttrium - (any Biological site)
  • Outotz LS-K d8-3 - B 5 c - Antimony - (any Biological site)
How useful would you find a FC parked in HIP 36601?
 
@Vanquish383 Thanks for the references. I saw a useful video from Down To Earth Astronomy that mentioned the same systems. I'm out there now. It's a great experience! Out of caution, I brought a 2nd SRV and I'm glad I did. I carelessly thrusted and wedged a tire in between spikes, forcing me to self-destruct the 1st SRV. The image shows the remains after self-destruct. Overall, I'd recommend the trip for anyone that hasn't filled their raw material coffers.

You're welcome! The videos from Down To Earth Astronomy are great! If only manufactured could be farmed in the same efficient way...

I'm sorry for the SRV incident :ROFLMAO::ROFLMAO: , I 'm glad to see you're fine!
 
Well core dynamics and imerpial shielding are the easy ones.
Just find federation or imperial system and farm the hge signals. Max both of it and go to material trader and trade in for other grade 5 stuff. Thats actually faster :D
That's what I did. Fed/Impy systems with large populations in Boom state. Collect CDCs and ISs and trade for other G5 mats. Use missions to fill Biotech Conductors and Exquisite Focus Crystal and trade them too. You'll get there eventually.

Elite-Dangerous-Screenshot-2020-04-25-00-08-01-05.png
 
Honestly... uhmm... I would say not much use :(

....How can an FC speed up or make more enjoyable the process?
IDK, but that's why I ask. Players planning on a quick suicide back to the bubble would avoid docking there. I can see a benefit of taking my own FC out there, but not sure why anyone else would use it. I did that during the beta, it was about 8 jumps round trip.
 
@Vanquish383 Thanks for the references. I saw a useful video from Down To Earth Astronomy that mentioned the same systems. I'm out there now. It's a great experience! Out of caution, I brought a 2nd SRV and I'm glad I did. I carelessly thrusted and wedged a tire in between spikes, forcing me to self-destruct the 1st SRV. The image shows the remains after self-destruct. Overall, I'd recommend the trip for anyone that hasn't filled their raw material coffers.
Just a tip: before you set off for the bio sites make sure your last port of call is the nearest station with a raw mats trader. When you fill up at the sites self destruct your ship and you're immediately back at the mats trader. Saves having to make 20-30 jumps on the return leg. I did it in a stripped down DBX and the re-buy was 600k each time. Three trips made the total cost 1.8M and I'd maxed all G1-G5s.
 
I would find a taxi service between this area and the bubble hugely useful.

Also to the guardians, the thargoid wrecks, etc.
I agree, FC taxi to these 20+ jump destinations. But to have a permanent FC there might be useless for non owners.
 
I don't know, in my 70+ly conda I can be there in 20 minutes (maybe a few less if I plot a route using the neutron star highway tool). An FC, instead, in 20 minutes can just perform 500ly. The trip to arrive would take... 1:00 - 1:20 hours? uhmmm...

I honestly do not see any practical use for FC. The game designers have once again inserted so many limitations and overcomplicated all their aspect, that I am not able to see any practical use for them.
 
Just a tip: before you set off for the bio sites make sure your last port of call is the nearest station with a raw mats trader. When you fill up at the sites self destruct your ship and you're immediately back at the mats trader. Saves having to make 20-30 jumps on the return leg. I did it in a stripped down DBX and the re-buy was 600k each time. Three trips made the total cost 1.8M and I'd maxed all G1-G5s.
Interesting but I wanted the exploration data and self-destructing to be magically transported just seems like gaming it. Knew about the tactic but explicitly chose not to. I do like your tip about the mats trader just in case I mess up.
 
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