Whatever they did some wouldn't be happy. Some just want to be miserable and negative whenever possible - don't you?Just shows how much the value their own "storytelling"
Whatever they did some wouldn't be happy. Some just want to be miserable and negative whenever possible - don't you?Just shows how much the value their own "storytelling"
No, we know Frontier's roadmap for the next year and a new DLC isn't part of it.Speaking from the absolute blockheaded Village Idiot perspective, does this imply a new DLC is on the horizon?
And get endless moaning on the forums, possibly along these lines:The exclusion zone drop out of sc makes sense however the acceleration out of sc doesn't, instead of the magical wall Fdev could have been smarter and added some form of defense platform that if you get to close spawns infront and it blasts you into oblivion like the stations do for trespassing
In fairness though they could say the same for stations. just a trespassing prompt with a pre timed warning beforehand and there is the warning something like the below:And get endless moaning on the forums, possibly along these lines:
"I flied past this big flashy sign that say "trespassers will be destroy instanlty" and my ship blow up. That's stoooopid. Blame lazy devs, whe're is warning? Y no1 tell me?"
And additional, unrelated criticism to amplify the outrage.
Use nitter.it instead of twitter.com for unfettered access to twitter postsMany of us do not follow social channels (Twitter are getting very agressive with making unauthenticated access inconvenient). Would it br possible to have a thread here which is just syncs FDev posts from the ED Twotter channel?
The second stage of the campaign begins on the 12th of July 3308 and will run for one week.
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Guardian caskets, keys, orbs, relics, tablets, totems and urns can all be delivered to the Bright Sentinel megaship, which remains in stationary orbit above HIP 22460 10b.
Being busy with preparing Lavecon of course. Regular service will be resumed next week or later.new CG:
AGAIN? copy - paste ... really? Frontier ... what are you doing?
Yep, but FDEV have a history of making things unnecessarily complicated.Lavecon didn't exactly sneak up unexpectedly. It would have made more sense to run the original CG for two weeks and award the different paint jobs based on the usual percentage rankings, rather than run the same identical CGs two weeks in a row.
Lavecon didn't exactly sneak up unexpectedly. It would have made more sense to run the original CG for two weeks and award the different paint jobs based on the usual percentage rankings, rather than run the same identical CGs two weeks in a row.
So about that permit lock...
I after many days of efforts was able to yeet my SRV from HIP 22460 10C to 10B, bypass the permit lock and drive 400km (4h) to a Thargoid site in Odyssey - no Proteus Device in sight!
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Do what, John?I after many days of efforts was able to yeet my SRV
Yeah, most of the other screenshots I took didn't have the location panel visible and the site looks like other Thargoid structure sites to me.Could you get closer to that nice, shiny, structure and provide more screenies?
Thank youYeah, most of the other screenshots I took didn't have the location panel visible and the site looks like other Thargoid structure sites to me.
I was also able to get inside, did anyone seriously think a door could stop me?
In one of my previous attempts to get to the Thargoid sites I was able to recall and use an Apex to leave the planet.
If you recall your own ship it stays at 100km altitude due to the permit lock border, similar to how it gets stuck if you recall a ship after removing the appropriate atmospheric landing thing on a planet (except that puts it at 400km altitude).