HORI Hotas PS4/PS5 honest opinion

Hotas is obviously great tool to immerse yourself in ED universe. Sadly console players have only two options available, Thrustmaster hotas 4 or HORI for Ace Combat. Neither is great, but online reviews told me one thing - Thrustmaster is ok, but faulty and HORI is bad and overpriced. Also i found only one info on HORI regarding ED, and that is no good for the game. Since i own hotas from Thrustmaster already, and i must say... it's doing it's job fine but i was never fan of it's design. Thrustmaster 4 looks like cheap toy and it's known for catching drift (mine got roll drift after two months - fixed with contact cleaner and lubricant).

Since in some online store i found a new HORI hotas, in the same price as Thrustmaster 4 i decided to get it and test it, specially for Elite Dangerous. In box we get stick with quite long usb cable and mini jack port for headphones, throttle that we connect to the stick base via cable (also quite long), 8 suction cups for mounting and rubber handrest extender. First things first is the design, much better in my opinion, hotas looks more "grown up", not like a kids toy, it's also much more resembles actual throttle and stick that we would find in a plane. It's made from better quality plastic, nothing here squeaks under pressure. Big minus for three fake buttons on throttle, two rollers and one button are just decoration :(

While we are on buttons topic, we can quickly notice that this hotas in not actually a hotas, it's repacked dualshock 4 so we can use it in any game. Throttle is R2 up, L2 down, it's got L1 and R1 on "pendulum" same as Thrustmaster, there is also R3 and L3 button, R2+L2 button, D-pad, button for function changes with three possible sets and PS button on base. On the stick is much more interesting. There is second D-pad but serves the same function as the one on throttle, stick itself is left analog stick, the is square, triangle and circle buttons, L1 + L2 under the pinky finger, L3+R3 under the thumb, x as a trigger, share and options button. What's a nice touch is an functional analog sick (right analog) on top and touch pad on base witch acts as 4 additional buttons.

So how it works in game? First since is repacked dualshock we have to rebind most of controls, for example on controller we use R2 as primary fire, but now R2 is on forward throttle. This whole setting up is not much fun, but after i got all i wanted and where i wanted it i've noticed that it offers me more possibilities in terms of buttons and ship control than thrustmaster. Everything set up so lets fly, first thing we notice is that there is no twist on stick, sadly our yaw left and right will be on L1 and R1 so not good but it's not unplayable, just something to get used to. Second thing is throttle, we can manually set on base how hard it is to move it back and forward, it moves smoothe and it's stays on position, not like thrustmaster that with light touch jumps right back to middle point or full forward/backward (on Hori there is no fixed middle point, but it's got big enough "no input" area in the middle that makes no problem to stop your ship). The sick nicely vibrates in hand adding to the immersion but big thing is dead zone on the stick, yes there is deadzone that for many makes this HOTAS a no go from the start. On the stick base we find button for manual deadzone set (narrow, normal, wide). Narrow mode makes stick react to move after around 5mm to 1 cm movement in any direction. Now this is very individual thing and not a problem with more "calm" play styles (trading, mining, exploration) but for me if you want to be a combat master or do regular pvp then... stick with controller ;)

After a month with this HOTAS my verdict is that it's biggest problem is it's price. This thing should cost the same as Thrustmaster 4 form the start. Even with more buttons possibilites, vibrations, built in mini jack and nice design we loose things like twist and more precise maneuvering on stick. In my opinion if you happen to find this HOTAS on sale, with price similar to Thrustmaster 4 you can easily go for it, especially if you are in for more immersion. If you are focusing on combat gameplay then i think no hotas will give you as precise control as classic controller.

Hope someone, somewhere, sometime will find it informative... O7. :)
 
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thanks for this. I looked at the Hori when it first came out and concluded that it was a "no buy", with it essentially being a HOTAS shaped DS4. I think I'd like the design and perhaps the vibration feature of the Hori in a real HOTAS, with twist axis and no fake buttons :) For the time being I'll stick with the T4... although mine is getting very long in the tooth.
 
I'd recommend Thrustmaster if you want a HOTAS - which I do recommend in general. It absolutely changed how Elite played for me.

That said, it's a crap product (the Thrustmaster) and drift is common. Sometimes you can fix it yourself with a bit of tinkering and Youtube How-To videos...that got me a little over a year and a half with it. I can't fix the drift anymore and I'm not going to spend more money on it for repairs that likely won't last more than a few months at best.

Kind of the sad bit for console HOTAS in general. I uninstalled Elite back when EDO was launched, but I'd be lying if I said it was just because of FDev and how that all went down. Once you play HOTAS...then lose it...Elite just isn't as fun with a controller. The extra degrees of control, especially for vertical and horizontal thrusters, is so sublime that it absolutely ruins your experience when you lose that level of control.

So, fair warning: if you go HOTAS, you'll never go back. You'll either pay to keep it working...or you'll quit because the game just isn't the same with a controller.

I suspect that's why the VR crowd got so worked up on PC...I imagine it's a very similar experience. Once you have it, going back to before completely ruins the experience.
 
True, when you go HOTAS you don't go back. It simply gives you better connection with the ship and opens new ways of controlling it. My Thrustmaster still serves well after almost two years, but now it will rest and be a backup for HORI. For now contact cleaner fixed my TM drift problems three times and I had no other problems with it. 😊
 
Hotas is obviously great tool to immerse yourself in ED universe. Sadly console players have only two options available, Thrustmaster hotas 4 or HORI for Ace Combat. Neither is great, but online reviews told me one thing - Thrustmaster is ok, but faulty and HORI is bad and overpriced. Also i found only one info on HORI regarding ED, and that is no good for the game. Since i own hotas from Thrustmaster already, and i must say... it's doing it's job fine but i was never fan of it's design. Thrustmaster 4 looks like cheap toy and it's known for catching drift (mine got roll drift after two months - fixed with contact cleaner and lubricant).

Since in some online store i found a new HORI hotas, in the same price as Thrustmaster 4 i decided to get it and test it, specially for Elite Dangerous. In box we get stick with quite long usb cable and mini jack port for headphones, throttle that we connect to the stick base via cable (also quite long), 8 suction cups for mounting and rubber handrest extender. First things first is the design, much better in my opinion, hotas looks more "grown up", not like a kids toy, it's also much more resembles actual throttle and stick that we would find in a plane. It's made from better quality plastic, nothing here squeaks under pressure. Big minus for three fake buttons on throttle, two rollers and one button are just decoration :(

While we are on buttons topic, we can quickly notice that this hotas in not actually a hotas, it's repacked dualshock 4 so we can use it in any game. Throttle is R2 up, L2 down, it's got L1 and R1 on "pendulum" same as Thrustmaster, there is also R3 and L3 button, R2+L2 button, D-pad, button for function changes with three possible sets and PS button on base. On the stick is much more interesting. There is second D-pad but serves the same function as the one on throttle, stick itself is left analog stick, the is square, triangle and circle buttons, L1 + L2 under the pinky finger, L3+R3 under the thumb, x as a trigger, share and options button. What's a nice touch is an functional analog sick (right analog) on top and touch pad on base witch acts as 4 additional buttons.

So how it works in game? First since is repacked dualshock we have to rebind most of controls, for example on controller we use R2 as primary fire, but now R2 is on forward throttle. This whole setting up is not much fun, but after i got all i wanted and where i wanted it i've noticed that it offers me more possibilities in terms of buttons and ship control than thrustmaster. Everything set up so lets fly, first thing we notice is that there is no twist on stick, sadly our yaw left and right will be on L1 and R1 so not good but it's not unplayable, just something to get used to. Second thing is throttle, we can manually set on base how hard it is to move it back and forward, it moves smoothe and it's stays on position, not like thrustmaster that with light touch jumps right back to middle point or full forward/backward (on Hori there is no fixed middle point, but it's got big enough "no input" area in the middle that makes no problem to stop your ship). The sick nicely vibrates in hand adding to the immersion but big thing is dead zone on the stick, yes there is deadzone that for many makes this HOTAS a no go from the start. On the stick base we find button for manual deadzone set (narrow, normal, wide). Narrow mode makes stick react to move after around 5mm to 1 cm movement in any direction. Now this is very individual thing and not a problem with more "calm" play styles (trading, mining, exploration) but for me if you want to be a combat master or do regular pvp then... stick with controller ;)

After a month with this HOTAS my verdict is that it's biggest problem is it's price. This thing should cost the same as Thrustmaster 4 form the start. Even with more buttons possibilites, vibrations, built in mini jack and nice design we loose things like twist and more precise maneuvering on stick. In my opinion if you happen to find this HOTAS on sale, with price similar to Thrustmaster 4 you can easily go for it, especially if you are in for more immersion. If you are focusing on combat gameplay then i think no hotas will give you as precise control as classic controller.

Hope someone, somewhere, sometime will find it informative... O7. :)
Good review cmdr. I was wondering if you have a key binding map of the way you set up you hori? Would be great to have a reference point. o7
 
Whats missing from these reviews is that the throttle has 3 button configs...
Screenshot_20220119_125312.png
 
Yes, there is that button but I don't see any use for it. It's always set to position 1 for me. For key binds let's see:

Throttle obviously is forward/backward movement (i had problem to set it up but it finally works as intended).
Rudder is rudder, left and right
L3 under the index finger is boost.
R3 under thumb is supercruise and R3 + D-pad are maps and next jump. destination.
D-pad alone is power distribution.
R2+L2 sadly no function, it will work as full backwards without pulling throttle.

Stick is obviously pitch up/down, roll left/ right.
Trigger is main fire, L1+R1 button under little finger for secondary fire.
R3+L3 under thumb for countermeasures.
Right analog is for thrusters up/down left/right or headlook.
Circle is for targeting, with D-pad for selecting different targets, with rudder it's radar zoom up or down.
Triangle is headlook on/off, with D-pad for fss mode, free camera, switch cockpit mode and cargo scoop, with rudder it's faoff and silent running.
Square same as on controller, with rudder for switching next/previous fire group
Touchpad is for lights, landing gear, night vision and heatsink deploy.

Phew, i think that's all, at least in terms of flying😄
 
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