Oh yeah another thing... tire tracks
they going to attempt that?
I now get a graphics driver crash during the "preparing compute shaders" step at 59%. I have to ctrl-alt-tab out to end the process. I'm no longer able to play the game, so hoping it's a quick fix.
GPU: Radeon R9 270x. Driver: Radeon Crimson 15.11.1
I'll put in a bug report....
me to , get to shaders bit and then the screen starts flashing an the game locks up.
- Fixed error that was preventing Ship Graveyard from spawning
Reaching for my old copy of "The Dark Wheel"...!
Fixed
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- You shouldn't be able to friend yourself while in the SRV
I now get a graphics driver crash during the "preparing compute shaders" step at 59%. I have to ctrl-alt-tab out to end the process. I'm no longer able to play the game, so hoping it's a quick fix.
GPU: Radeon R9 270x. Driver: Radeon Crimson 15.11.1
I'll put in a bug report....
Me too; Radeon Hd 7900, same drivers. Bug report gone in
Hi all,
- Enable the collision callback whether we are the authority or not, so collisions on the capsule of the SRV are registered (fixes some issues with SRV not taking damage)
Why, oh why?
Do i misread this?
Is it no longer possible to target SRVs while in a spacecraft?
I was quite excited to bring my Gunship to actual Gunship duty destroying ground targets including SRVs.
Removing the lockon ability? Please no.
You can still destroy them all you want. You just won't be able to lock on and use heat seeking missiles or gimbals.
So will this allow SRV's to actually be hit and destroyed with ship based missiles/rockets?
Assuming the issue you encountered was caused by this bug - yes.
Michael