Patch Notes Update Horizons 2.0 beta change log #6

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I assumed you was defending someone who's indefensible (FDEV) just because you haven't this particular problem or you have it with a lesser severity than other.

Obiouvsly nothing against you (sorry if it seemed that :) ) but I think when a problem takes so long well.."if you (FDEV OR AMD OR BOTH) aren't part of the solution, you are a part of the problem".

EDIT : and trust me...I'm a FANBOY of FDEV and ELITE. always defended the game against haters etc.

At the risk of a bit of tinfoil hattery, aren't AMD very friendly with "that space game still in development"?
 
That suxs.
As many of us got the lifetime pass or bought early access to it,it should make no difference giving us the key to link it on steam now tbh.

Well...based on that twitter response it won't become available on Steam tomorrow and if it isn't then there is no product to link to.

I suspect they'll do the same thing as last year. Release it on their own store first for a while to maximize profits per copy (no Steam cut)...later on Steam. I think the Steam release will come earlier than last year though.
 
I would think not - the wipe is about fixing missions created in < Beta6, and players on live tomorrow won't ever have received these borken missions - so no need for a wipe.

I can see it going either way, which is why the question was posed.
 
That suxs.
As many of us got the lifetime pass or bought early access to it,it should make no difference giving us the key to link it on steam now tbh.
I think the issue is that Horizons simply isn't on Steam at all so it's not possible to get keys for it yet. If it were possible for Frontier to get Horizons onto Steam for release I assume they would do so as it would certainly be in their best interest, right? So, I assume therefore that there is some technical or other reason (bureaucracy probably) why it's not possible.
 
I think the issue is that Horizons simply isn't on Steam at all so it's not possible to get keys for it yet. If it were possible for Frontier to get Horizons onto Steam for release I assume they would do so as it would certainly be in their best interest, right? So, I assume therefore that there is some technical or other reason (bureaucracy probably) why it's not possible.

I don't understand why not just fix the launcher so if we boot it off steam we can run horizon if we own it,no need for the key then.
it works running the launcher within steam folder,just not running the launcher within steam client.

Also if i download this beta patch now,and the release date is tomorrow,will i have to re-download around 8 gig again?
 
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Thanks for nothing FD. You really don´t know how to make a game fun.

POI(USS) that magically appears near you is just ridiculous and they are the same in every planet.

I partially agree. It should work like a modern aircraft ground radar. The higher you fly the larger the scanner cone should be, so more terrain would be scanned, but accuarcy would be worse and small objects should not be visible on the scanner at all. The lower you get the smaller should be the area visible for the scanner, but you should be able to see more and smaller objects. This should be gradually and maybe fade away completely at a few dozens of meters and below.
 
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Have to agree that the release of Horizons isn't clear at all. We don't know what will we have to download again or not. We don't have any clue about the steam version and why it's not here yet. If this was a simple DLC it would be ok. But I think this is something to do with the Horizons game being Season 1+2 in fact... And maybe waiting a little bit to release it on steam because key resellers could make them cheaper.

( Which SHOULD have been made officialy ). Horizons being 40€ for an already active member, but only 50€ for someone who never played the game... It's quite not right. All of this must have a certain repercussion on the steam release. But that's my two cents.

Still, no predownload of a game in late 2015 isn't good. And we all know how "good" are the DL servers of Frontier. Tomorrow will be a nightmare.
 
Anyone know if Beta 6 fixed the framerate issues in Beta 5?
My GTX 970/I7-4790k was getting horrid framerate on planets since Beta 5. Beta 2-4 ran perfect for me.

Keep up the good work Frontier!

Thanks,
 
Have to agree that the release of Horizons isn't clear at all. We don't know what will we have to download again or not. We don't have any clue about the steam version and why it's not here yet. If this was a simple DLC it would be ok. But I think this is something to do with the Horizons game being Season 1+2 in fact... And maybe waiting a little bit to release it on steam because key resellers could make them cheaper.

( Which SHOULD have been made officialy ). Horizons being 40€ for an already active member, but only 50€ for someone who never played the game... It's quite not right. All of this must have a certain repercussion on the steam release. But that's my two cents.

Still, no predownload of a game in late 2015 isn't good. And we all know how "good" are the DL servers of Frontier. Tomorrow will be a nightmare.

If you downloaded 1.5. 64bit beta or horizons beta already you wont have to download everything again.
 
Elite sold near 1 mil copy and it's a top seller game. If it's AMD or FDEV problem it's not my personal matter. I've invested in this game near 150 (premium backer here and some skins) euros and I , like all other users, deserve to play this game as it should be with my top end pc.

And , from what I see there, i won't going to receive any official response on this matter even this time.
"I invested x money into this game it should run perfectly on my system"
That's not how it works, what you really should be saying is.
"I invested x money into this graphic card it really should as advertised"
Hardware developer is at fault, not software developer, since the software developers work along an api, directx in this case, and opencl, if hardware developers drivers don't properly support the calls the developer makes that's the hardware developers fault.

YOU DIDN'T HEAR US, DIDN'T YOU? :mad:

The whole fadeout idea is BAD.
At least, because nobody in their right mind would create a scanner, that forgets things it just saw in such unbelievably ridiculous way.

But I know that "common sense" or "realism" means nothing to you, so just in case you will say that this is "fun gameplay" - NO IT IS NOT.

Driving around in the SRV, glancing at the "wave scanner" while closing to the target - this does feel like fun, yes.
Not being able to do the same in the ship - not fun.
Forcing us to use SRV - not fun.

If you keep things this way, I personally am just going to ignore the whole "planetary USS POI minigame" completely.
Just flying at low altitude above the landscape is more fun to me.
You do realize that 1km is.....very easy to get to? and the fact that you can stop and just hit the downwards thrusters there? and it will be absolutely no problem at all?

Do you really need the POI guiding you to the exact center, of the mark all the way to the base? rather then having to land and drive there to find the exact location? fly, find, land, deploy, kill?
Is what you want? not, fly, find, land, deploy, locate exact, kill?

Seems you want less steps, even though it takes....what....1 second once landed within blue ring, to find its active point with srv? 1 second is really what you are complaining about?

Anyone know if Beta 6 fixed the framerate issues in Beta 5?
My GTX 970/I7-4790k was getting horrid framerate on planets since Beta 5. Beta 2-4 ran perfect for me.

Keep up the good work Frontier!

Thanks,
I've had issues since beta 3.1 (AMD 'fix') going to try BETA 6 now.
 

Deleted member 38366

D
Concerned there is still no mention of these invisible walls above space ports. This really need fixing before release tomorrow.

You mean "colliding with invisble stuff" several km above Starports?
I've only encountered it once, but it was enough to strip my 6A Shields and take the Asp's Hull down to 88%.

Was too spurious and I couldn't reproduce it, though.
 
Horizons was . The whole concept being based on "POI" that magically appear and are the same on all planets, plus the forcing we play with the SRV is a very poor concept.
I have to ask, what is the point of having the poi below 2km or 1km for that matter, they will be so big that it doesn't really matter?
 

almostpilot

Banned
FD is smart enough to not launch Horizons in steam now. Because it would receive the most reviews negatively, releasing the game in bared bones again.
 
You mean "colliding with invisble stuff" several km above Starports?
I've only encountered it once, but it was enough to strip my 6A Shields and take the Asp's Hull down to 88%.

Was too spurious and I couldn't reproduce it, though.

I've had this a few times. Never completely destroyed me, but it could be quite an expensive bug for somebody.
 
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