It seems that 75% of all players fortifying is just hauling supplies to nearest system, fortifying it to 3000% or something crazy like that. Why not cut merit earnings in half for systems that don't need it, while perhaps doubling it for systems that does need it? Why would this be so hard or problematic? PP has been around a long time now, isn't it about time it got adjusted? I mean this tiny adjustment would be very very easy to implement, but I believe it would mean a lot to powerplay. I mean, I do feel like helping my PP faction, but I really don't like being punished with farther travel distances when actually helping fortifying, when I can get the same amount of rewards by traveling much shorter without actually doing any good.