What are you talking about?As for ignoring... no, I totally disagree with your viewpoint... there is a marked difference.
If you don't want anything to do with the BGS, then you are playing the wrong game. The BGS is key to the game mechanics and saying you don't want anything to do with them is tantamount to saying you want nothing to do with Elite.
I think you underestimate the issues in play wrt player owned/created bases/stations.
What is wrt?
Why do you make so much of BGS which is (in my opinion) a completely ignorable part of the game and only one aspect of Elite?
You seem to think that Elite is just for you methinks and anyone not playing your idea of the game should be denied.
I'm happy for you to disagree. But you did ignore what I said however much you deny it. It must be clear, even to you, that having a player owned base maintained and positioned by players is of benefit to explorers who otherwise are limited to the distances they can travel by the amount of damage they avoid, but when you realise that ships take irrepairable damage from just simply supercruising alone, the greatest distance you can cover, or even just time away from civilisation is limited without a pitstop or two along the way. Player owned bases would take the pressure off the Fdevs to provide stations in places where they simply wouldn't be appropriate.
Oh and no! I'm not playing the wrong game. I'm just not playing your game. I'm doing what the Devs said I could, and playing the game the way I want to. BGS is only really relevant to the bubble and surrounding systems. When the Thargoids come along I will be doing my bit then. As for factions, and or Powers... Nada I'm afraid. When I take on missions (and I do) I take them from anybody paying the credits. I don't much care who they are or why.
o7
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