I'm still mindful of the fact that from some of the 'Peek of the Week' images, it looks like small ships just vanish in an explosion if they get killed. We haven't seen much evidence to show that the Anaconda in that video was anything less than a mock-up to demonstrate what Frontier are aiming for.
The difference is ten times the budget.
There.
So if SC wastes tons of money on useless fluff no one wants and ED really turns around every penny several times, both games might meet somewhere in the middle.
SC is going for a very simulation-based approach to this, so if a pipe gets damaged it can no longer deliver what it wants to (I guess this could be things like thrust to a thruster, or hydraulics to a weapon's gimballing). Similarly wings have several stages of damage that can render weapons inoperable.
money cant buy you vision or imagination
vision and imagination doesn't write the paychecks for your game developers
other than DB saying 'this is actual in game footage'
true, but lack of either also doesn't write paychecks
Anyway, I believe the games will feel quite different - ED "lighter" and more "hard core" in terms of space and exploration, SC more on detail and storytelling. Both are the result of different visions and great imaginations of experienced developers.
Looking forward to both, more so to ED.
I was in his ropey 'Wing Commander' movie - and he's a lovely chap.
But it was originally Elite that ignited the tinder of my space adventurer's imagination!
The difference is ten times the budget.
There.
So if SC wastes tons of money on useless fluff no one wants and ED really turns around every penny several times, both games might meet somewhere in the middle.
who knows - there will be the day both games are on our HDs, two icons and one mouse pointer
Ohh tell us more, who were you in the movie?
The difference is ten times the budget.
There.
.
Minecraft
That's one of the coolest things about SC under the hood if you ask me. How refreshing that our toy spaceships actually have working guts!
And oh boy, does that show.the core of [Minecraft] was made by ONE guy on no budget at all.
Different genres. Sorry, but that's not a good base for comparison. Besides, Minecraft had practically no competition at the time: thankfully, space sims do now.That game is waaaay more popular than probably all space sims combined. Just saying...![]()
And oh boy, does that show.
(For the record, I mean the engine and inner workings of the game. Not the graphics.)
Different genres. Sorry, but that's not a good base for comparison. Besides, Minecraft had practically no competition at the time: thankfully, space sims do now.
Star Citizen is the new Freelancer. Personally, I was a big fan of Privateer but I never played Freelancer because YOU CAN ONLY FLY IT WITH A MOUSE.