how does ED compare to SC ?

Jenner

I wish I was English like my hero Tj.
Going South? As a Southern American I am completely offended by this type of hate speech. Such biased and negative references to the southern folk is completely reprehensible!!! How dare you, sir. How, DARE you!!!!

---JUST KIDDING--- but the more people we get here, the more people there will be that are likely offended by just about anything you might say. Culture shock, I think. ;)

By the way, why are things that go bad associated with the Southerly direction, anyway? Wait, I grew up in the South--- just answered my own question :eek:

Well I'm in Arizona, so just add "West" so "South"...we're not all that different. ;)
 
I am on both forums. Does that make me old in body young in mind ;)

Differences in the game I am hoping for a wing commander experience from SC and an elite type experience from elite.

If either game goes beyond those then even better
 
Im a backer on both also. I find these forums much better to use though. The SC forums can get quite toxic at times, I rarely post over there. I'll play both games but I have a feeling this one will be the one I come back to more often.
 
The biggest difference for me is that ED will be released at least one year before SC! :cool:

anyway I pledged both of them of course
 
By the way, why are things that go bad associated with the Southerly direction, anyway? Wait, I grew up in the South--- just answered my own question :eek:
South= down. Same as expression of feeling down (unhappy) and things are on the up (good).
An expression useful for anyone not living at the south pole.
The same thing might happen with ED forum as the SC, but it womt matter too much as the game comes quicker here.
 
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I wonder what the average age is for SC forum members?

For one SC community is not as nice as Elite Dangerous community. On their Forums fellow citizens do not respect each others ideas. Ive seen a trend where other people start bashing the thread as soon as it is made. If you not a backer don't even start a thread, because they make u look like a foreign entity including some moderators.

Also like David mentioned in Dev Diary 7, SC might be making too many promises and might not be able to deliver them all it. I think they have too many focus path and it will take quite a stunt to fulfil those promises.

Elite Dangerous is on a correct path. Best of luck to both games.
 
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that's precisely the behaviour that put me off over there. so many forum warriors giving the forums a bad taste.
 
Haven't really kept up to date with the development of SC and only poked around their forum once or twice, but it would be great if someone would compile a list/comparison of features (planned and already implemented) for the two games.

All I know at the moment is pretty much what's planned for ED and that SC is going to offer walking around from the first release.

... oh yeah, and that the SC team has made a bit more money. ;)
 

Stachel

Banned
that's precisely the behaviour that put me off over there. so many forum warriors giving the forums a bad taste.

Thats just the interNEET effect. Its how it is generally - these forums appear to be a bit like Knightsbridge Waitrose in comparrison. ED: Reassuringly Expensive.
 
someone would compile a list/comparison of features (planned and already implemented) for the two games ;)
sounds like bad idea. SC is in dream state. Ask 100 people and each one will imagine entirely different game.

Backed both, keeping generic view over both. And the main differences for me are the amount of money (with an amount of crusaders) and the fact ED is currently working to some, actually good, degree while SC after a year has one static room with broken walking, turning and with missing and/or desynchronized sound which pretty much fails in everything from a little it tries to deliver.

As for now SC cannot deliver what promised. As one room walking with already existing FPS engine should be easy part. What about part CryEngine simply cannot do at all, like pathfinding and navigation around obstacles in full 3D.
 
Haven't really kept up to date with the development of SC and only poked around their forum once or twice, but it would be great if someone would compile a list/comparison of features (planned and already implemented) for the two games.

All I know at the moment is pretty much what's planned for ED and that SC is going to offer walking around from the first release.

... oh yeah, and that the SC team has made a bit more money. ;)


The number of differences is probably far too many to reel off. But despite their differences there will be a lot of similarities too.

Its probably easier to mention the 'theme' both games are aiming for.

Star Citizen is coming at this genre from an attention to detail aspect. Concentrating on micro details. Even the gameworld is scaled down to around 115 star systems since its gone the handcrafted route.

So SC will probably be stunning in the visuals and fidelity department but may be limited in its wider scope. No real science involved, planets will be scaled down - no celestial mechanics. No skybox, background will most likely be a paint job and not real points you can fly to. Cutscenes in place of freeform planetary landings, and landings are restricted to a few points of interest only. Combat seems paramount, exploration seems a secondary consideration. Ships seem be the be all and end all at the moment with stretch goal after stretch goal geared towards unlocking another type of ship that people can buy.

Squadron 42 will be SC's ace imho. It looks like its going to be a great mission run game with constant updates and mission packs.

Elite seems to have taken the opposite route. Concentrating on scale, scientific accuracy is important, ED will have a 1:1 scale galaxy with full scale worlds. FD seem to be pushing the full sandbox experience with players free to fly where they like and do what they like. Exploration seems paramount and combat secondary (in my opinion :p). I don't see the same passion for ships from players in ED. People seem more interested in what you can do and experience in Elite rather than what you can fly (again personal observation).


Its also quite telling that CIG are encouraging SC players to mod the game and run their own servers. Either its a great selling point or CIG may see the persistant universe aspect of the game having only a finite lifespan before they hand it over to the community. Or it could prove too costly to keep upgrading - I read it costs $100K to add a new handcrafted system and even more to add a new ship! :eek: As far as I know FD won't be allowing players to mod Elite or run private servers and have said all along they're here for the long run. Braben even said there won't be an Elite 5 since he plans to continue developing ED as long as players play it.
 
Some good points there.

Like you say the focus is different in many ways.

think ultimately the stretch goals adding ship after ship were a means to generate pledging and in my opinion as a backer over there they may struggle to find a real role for some of them in game.
 
These are great words from two giants

As a space sim fan I do also frequent SC's forum and keep track on events(no I didn't back them) ,and hope it will deliver on it's promise ,came across this while reading their E:D thread

http://www.incgamers.com/2013/11/new-elite-dangerous-video-diary-cockpit-hud-design

It's good to see from the reaction it was given that the 13yr old fanboy mentality is not universal among their members.

As to comparison SC should a good sim with great set pieces ,whereas E:d will be a Universe :) ,and as such has more chance to hold interest over the years.
Don't get me wrong will probably play SC given the chance ,but at the moment I think it would only ever be "for a change"

sry if this is already linked somewhere
 
I think the longer term goal of ED will add a lot of the function that SC will have on day 1 (walking around FPS, locations on planets etc.) how both platforms get there though is different.

ED will have 3 big steps, the first is very close now, whereas SC will get there in one giant leap - or maybe a bunch of smaller Beta Leaps? :D

I have been watching both, but seem to be coming down on the side of ED, just because it is sooner, and holds more nostalgia for me. I got the Deadly in Elite on my Spectrum, I kind of liked Wind Commander, but it always played like a dog for me. I was never a fan of the live acting either. ;)

I have high hopes for both platforms, both doing well, is good for the business as a whole. SC is 10x bigger (financially and by backer) but, having 10x the money, does not always make something 10x better. Time will tell how they stack up against each other.

SlimExpert
 
... a lot of text ...

Thanks for the info!

At least now I know a bit more about what sets ED and SC apart. Also I have to say that although SC seems to be a nice game with quite a few interesting features, I'm still pretty happy that I'm (at least primarily) backing ED.
 
I think the longer term goal of ED will add a lot of the function that SC will have on day 1 (walking around FPS, locations on planets etc.)
The method of getting to those locations on the planets would be the sticking point for me. It might come off as flogging a dead horse as it were, but "anyone" can pull of the transition phase from space to some planetary environment. Pulling it off, keeping the visual detail high and doing it seamlessly would be key for me. If they can't I might turn into that kid from South Park: "Frontier did it! Frontier did it!" ;)

I hope that SC is going to be more than just CoD in space. Fighting will be fun, and given their universe size exploration is almost of the cards so hopefully there will be a decent economy and trade aspect to the game as well.
 
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