Yeah, that Squadron 42 video was very impressive, especially as that team is relatively new. The mining machine thing looked epic.
Yep, loved it!
That's the kind of insight into the development process I want to see!
Yeah, that Squadron 42 video was very impressive, especially as that team is relatively new. The mining machine thing looked epic.
It is pretty much the newest installment of the old Wing Commander game.
LOL must not have been too bad. As Chris recently stated all of his games sold a minimum of 2 million copies each.
I think Chris and David are both amazing, talented people. I have faith in them both. And if you didn't know, they have been friends for many years and back each others games. If they can get along why can't we?
Right then small experiment on my part
I havent booted up the Star Citizen Hangar module for about 2 months - its downloading a few patches as i speak. I want to see whats improved after 2 months and some patches in my hangar.
The menu music is beautiful by the way have a listen - thats an improvement right there if thats the quality they are going for
https://www.youtube.com/watch?v=VLKA2h2yq1o
What?.. Nooooo.. ED will have no faults![]()
How can you not love the Wing Commander games !?
Yeah, it's a bit of a shame that people are so partisan and, at times, scarily defensive of ED when they could both be great games. And to add other ones, I'm becoming more and more interested in Limit Theory and Eve Valkyrie... looking forward to all 4 to be honest, despite that each and every one (including ED) will have cons, as well as pros.
Right then small experiment on my part
I havent booted up the Star Citizen Hangar module for about 2 months - its downloading a few patches as i speak. I want to see whats improved after 2 months and some patches in my hangar.
The menu music is beautiful by the way have a listen - thats an improvement right there if thats the quality they are going for
https://www.youtube.com/watch?v=VLKA2h2yq1o
This has nothing to do with SC, but I'm always shocked at how many people remember the Wing Commander games that fondly, I remember them being decidedly average. I remember Amiga Power slating WC with something like 48% the Amiga version was pretty awful (I still have it) its slow and lacks all the fancy animations. But the games in general (even on the PC) were just lengthy cut scenes followed by a shooting gallery with rendered sprites followed by another cut scene with some text choices then another shooting range. I remember that there were much better games out at the time. Even when the FMV games came out the game-play was the same and the X-Wing series absolutely trounced on it.
Anyway I've enjoyed some of Robert's later work such as the 'Lancer' games, but I have no memory of the 'Commander' games being as good as I'm now finding I'm being told they were retrospectively. Anyway, as I said, my memory of WC has nothing to do with the quality of SC.
Ok experiment didnt last too long. I have a nice new bigger hangar though. My 3 ships in there, freelancer, cutlass and 325i. All looking very nice had a sit about in the freelancer - see they got rid of the stupid support strut in the window at last. Theres also a firing range which when i sit in the seat it does nothing except cant me a funny angle.
And that was that.