It's a risk vs reward thing, and exploration is no risk - little reward. Very relaxing, but not something to do for quick money.
Upping the payout would do nothing to make it better, as Road to Riches exploration would get out of hand similar to what mining and certain other activities did. Upping the risk would also not work, as we would still have the issue of little reward.
A solution could be to add actual sampling, which could be the real profit maker. That sampling could be the biology sampling we can already do expanded to on-foot exobiology, as well as on-foot "mining" by core sampling different "geomes" on each visited body. A sample could take up a fraction of a cargo unit (1/10? 1/100?), but be able to eventually fill up a cargo hold. Values of each sample could be on par with some of the more valuable minerals we can mine, though, thereby really racking up profit when taking a load back to civilisation. The values could also depend on distance from known space, similar to the range adjuster for rare commodities.
S
the gameplay scaling with other activities is the issue there though. How do you provide reward using the same currency you get when in your ship to, for instance, "mine" when it's obvious the scope of mining in a ship is going to be many orders of magnitude larger than doing it by hand? Fdev would just create a new commodity that is only hand-minable ... but all that does is try to balance the credit reward. but that really can't be done, because players are going to see the holistic game and not be satisfied with the activity at ship scale giving an equal reward as doing something by hand ... and if the reward isn't then nobody is going to want to participate in the on-foot activity because that takes longer and tends to be more tedious.
Not only does there need to be actual gameplay involved (and thus added) to exo biology and exploration in general, but the rewards need to be entirely re-thought and not solely dependent on credits. Players should have a reason for doing all of the various activities and just getting credits is not a very good one. Nor is just "personal good feelings".
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