It's the fleet carrier timeline, which contradicts your statements.Not sure what you're trying to say, here, or above.
It's the fleet carrier timeline, which contradicts your statements.Not sure what you're trying to say, here, or above.
It's the fleet carrier timeline, which contradicts your statements.
Alright, let's go with your version despite there being threads from 2017 and 2018 containing official announcements.Sorry if I wasn't clear, then. The officially announcement of release wasn't until much later; you're talking about vague development statements that were constantly modified and were, essentially, meaningless, as they went through multiple iterations over like four years before coming anywhere near reality. The first official release announcement didn't come out until April 2, 2020
You had player grinding tens or hundreds of billions of credits for something for which they had no idea details, the cost, or even if they could buy one at all.
Which, as I said, only supports my viewpoint of players grinding credits as progression towards vague and nebulous future goals.
Alright, let's go with your version despite there being threads from 2017 and 2018 containing official announcements.
Right now I doubt you're here to argue any point, you just really seem to like saying "vague and nebulous".As I said, those are on the same level as all other dev statements. If I'm grinding credits because I want to better explore gas giants(which devs have also talked about in the past), is that a specific and reasonable reason for grinding credits? Or is it just a particular dev comment I've seized upon as a justification for grinding vague and nebulous future progress?
Right now I doubt you're here to argue any point, you just really seem to like saying "vague and nebulous".