How realistic are this game's ambitions?

frontier developments has 245 employees plus adding nine new positions that are gaming development related. here is the sources:

https://www.frontier.co.uk/docs/files/Frontier Developments plc Annual Report and Accounts 2014.pdf (see page 2)

also the jobs: http://www.frontier.co.uk/jobs/vacancies/cambridge_vacancies/

the game that everyone keeps talking about "no mans sky" was orginally made with four people and now currently its got a whooping 14 people working on it.
https://www.linkedin.com/company/hello-games
and here is the no mans sky fact sheet from the very people themselves http://no-mans-sky.com/press/sheet.php?p=no_man's_sky#factsheet

and here is the result from this crack team https://www.youtube.com/watch?v=MZO40WBNA60&ab_channel=HelloGamesTube

so when i hear people say that they are worried about FD and its ability to do planetary landings and all that without provding logic and facts to back this up i sorta just hear:
https://www.youtube.com/watch?v=oEYp0oX_XRI&ab_channel=VineMovies

They also making other games so you can cut that figure in half.. It's more like 45.
 
What upsets me the most, is the fact that since E3 it's like how much - a week's gone? Devs check out the forums, they reply to some really unimportant stuff from time and time, and they KNOW how much we're waiting for even for a tiny-tiny-little piece of any information, whatever... and they still keep silence. Not even a newsletter, not a word, nothing.

I personally check forums a million times a day. Lunch launcher from time to time. See if any update, even minor, is coming. Nah...

It's like the don't give a flying #### and have they own set of goals and ideas.

Truth is if SC acheives 10% of what it's promising it will have 1000% more content than ED......do fdev know this? Have they abandoned us?
 
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So much hate for SC here (Or maybe fear?)....

People here has so many misconceptions about that game, and most of them self-induced, since with minimal research, they will realize how wrong they are about many things.

I'll tell you a little secret... You can play both Elite and SC!!!. You don't have to pledge for one or the other, nor there is 'leave' or 'defect' mechanics in play.
 
They are all technically possible, but very unlikely in the reasonable future given how long it has been with many release promises still not completed.

As another current thread shows, we're still waiting on a Spanish translation that was promised to be in at launch. If they can't translate text files, coding an FPS is way out of reach.

There's an obvious difference between delaying something because it's out of reach, and delaying it because it's just not a priority.
He's got a very focused approach, doing something of the opposite of ED, where he's starting with a MUCH smaller number of systems but with more varied game mechanics. It will be a very different game than ED and I look forward to playing them both. I do have alpha access on SC, but I'm too busy enjoying ED to be bothered to play SC until it hits release (I played ED in beta).

I'm sorry but that's not what I call a focused approach at all. Storymode, arena module, walking module, fps module and planetary landing, with a handcrafted universe (unlike ED wich is partly procedural), all at launch? That's pretty much the opposite of focused.
 
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Boarding will never work out as expected

1) Huge technical task (networking, models, animations etc)

2) Massive balancing task, they haven't even balanced ship weapons properly and that's fundamental to the game

3) Gameplay task/design, how is it going to work? It needs to be designed very well or else it wont even work in normal space IMO.
 
They also making other games so you can cut that figure in half.. It's more like 45.

Here you go...

There's over 100 people working on the game.

Michael

I'm guessing they have split their workforce pretty evenly between their two projects (ED and Planet Coaster) and both projects are probably supported by a core team that deals with engine tech, tools development (both of which benefits both projects) and overhead tasks.
 
So much hate for SC here (Or maybe fear?)....

People here has so many misconceptions about that game, and most of them self-induced, since with minimal research, they will realize how wrong they are about many things.

I'll tell you a little secret... You can play both Elite and SC!!!. You don't have to pledge for one or the other, nor there is 'leave' or 'defect' mechanics in play.
It's just good old tribalism. You get the same on the SC forums. The slightest mention of Elite and everyone jumps in saying what a POS it is. I guess they feel a little threatened.
 
For me I find this question hard to answer, because in truth I am no longer sure exactly what the ambitions of the game are any more.

My gut feeling is what we have is great, and we will get more

BUT

I have conceded that the DDF proposals will possibly for the most part never be met (in truth I would love to know if they were ever expected to be met internally by the devs or if it was more a pie in the sky wish list) . Still, I am getting my monies worth, and imo it is better for me personally to adjust my hopes down a bit and hopefully be pleasantly surprised. :)

I also wonder if we will ever get the big game hunting, and planetary exploration that DB chatted about as opposed to a fairly limited planetary landing to a new station type. .

I also doubt (with no facts to back up so just imo) we will get players boarding players ships.... I DO hope we get to board NPC ships however.

time will tell.

PS also looking forward to Squadron 42 (less so SC itsself). I am an early backer on that too so no hate to any camps from me :D

over 500 hrs in and ED is still up their with the best games I have ever played........ their support of VR from almost day 1 pretty much cemented that spot.
 
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In regards to the OP...the "complete package" will take much longer than 2 years even if some parts of it will certainly come within that timeframe.

Their ambitions is perfectly realistic. The problem isn't the ambitions, the (potential) problem is peoples expectations when hearing those ambitions.

Planetary landings for example could mean this...

prometheus-landing-on-lv426.jpg


...or it could mean this...

bqsOg.jpg


The truth will lie somewhere in-between, but no matter what there will always be people expecting the first image and if FD don't live up to the expectation they will complain. ;)

The same thing can be said about everything else they have planned.
 
A little bit of wisdom imparted to me from by business management teacher eons ago. "Aim for the moon, if you don't hit it you'll just be a little lower. Aim low and you'll never hit it."
Whether its realistic or not to go for the vision that ED will be. You have to try. I think in a few years, yes it will be hit and although I do moan now and again I still believe all the bugs will be ironed out within a few months.

I like Werner von Braun's take on that: I aim for the moon but sometimes I hit london
 
Are you kidding??? Have you ever seen how many games Chris Roberts has shipped?

I'm not a SC fanboy and I love playing ED, but I really don't understand when people start saying stuff like "Yeah, 'once' Star Citizen ships" Like they have any clue of what they're saying.

CIG have over $73 million in funding and Chris Roberts' work history (see below) clearly speaks for itself. That game will ship and on time.


That's an impressive list, but you've left one thing out. Chris Roberts always liked his cut-scenes (arguably a little too much) and once he had the cash he went "full cut-scene".

Wing Commander the movie : http://www.imdb.com/title/tt0131646/

Lets hope he puts his effort into the game, and doesn't use the millions he's amassed to produce a sequel.
 
the idea of station life, walking around ships, seamless planet flight/landing, FPS boarding action, and Thargoid attacks.

But it does make me wonder if Frontier has even a fraction of the funds and man-power to make all these ideas happen.

Since the massive E3 letdown, I think it was all a big fat marketing joke. I don´t see any of this happening, but it was nice to see what they would like to do in a different dimension or alternate reality.


ED was completed in a playable way.

released with bare bones features though, if other space games just strip down their feature list to 3% they can release in that timeframe too, lol
I don´t even get what took them so long.
 
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Planet exploration, new ships, new colour designs, ship's interior and I hope no more bugs. :D

We really don't know at all. :)



And btw, I won't play Star Citizen. Looks like an elitist game...
 
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Since the massive E3 letdown, I think it was all a big fat marketing joke. I don´t see any of this happening, but it was nice to see what they would like to do in a different dimension or alternate reality.

Yep...this will NEVER HAPPEN!!!

Everyone! Remember the "truth" kreuzbichler laid down here today! Never ever are we going to see anything of this in the game! It's just a marketing joke!

I mean it! Remember what he said!

.
.

:D :p
 
I'm hoping for more complex missions, or more dynamic missions, something that I feel is needed. Right now it's pretty much fetch x and deliver to y, or kill x in station y, doesn't really engage the commander to do them. I would also like to see a ship transportation service, where you pay a fee to have your ships moved from one station and system to another station and system, probably costing more the farther you want to have it moved. I'd also like to see Drones not take up cargo space, make them like ammunition so you have to buy more, but have them per "weapon". I'd also like to see mining get improved, maybe allowing you to dictate what bins in a refinery or for what mineral so you don't have to keep going back to it after you get a ton and the bin empties. These would be a decent start, and I could think of other things that would be nice to implement but these are what I see suggested mostly on the forums.
 
The year following the Kickstarter Frontier worked pretty quietly on the first Alpha build. It was released rather suddenly around December 2013. It looked pretty polished, didn't have any multi-player but had a pretty neat flight engine already in place, bind-able controls and several missions that mostly have become the training missions. Oculus rift DK1 support followed in just a couple of weeks.

I wouldn't be surprised if they are developing one or more expansion following that same process, quietly working on it. So we may see an Alpha for expansion 1 appear towards the end of the year or even next year.

As for Star Citizen, many backers intersect with both games here. There is just more cynicism outside of the respective game forums (although people are probably more negative about both titles here - we could probably do with more American optimism in that department). I personally have put more cash into SC than I would a new game however I certainly didn't do it thinking that Chris Roberts was the ubur games developer some fans have started to make out. In my day he released some OK games that had quite a bit of hype and required very expensive PCs to run. They were actually considered to be FMV (or cut scene) heavy titles among the press at the time. He has certainly over promised and certainly been rushed to deliver by publishers just as Braben has been. I remember how Freelancer took forever and, although a good game in it's own right, wasn't the dynamic online universe that it was expected to be. I do look forward to Star Citizen, but I wouldn't put Roberts on any kind of pedestal. He's a clever guy and knows to target affluent PC gamers.
 
Yep...this will NEVER HAPPEN!!!

Everyone! Remember the "truth" kreuzbichler laid down here today! Never ever are we going to see anything of this in the game! It's just a marketing joke!

I mean it! Remember what he said!

I´m just saying we have no evidence whatsoever, we don´t know what they work on and since half of the stuff from the BASIC DDF isn´t even there, I wouldn´t count on words anymore. We know they were desperate during the Kickstarter, they would have promised rainbow striped unicorns if people would have requested them.
 
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