How to disable the blueprints in the Habitat and Nature tab

I am annoyed by seeing blueprints in the mid of Nature and Habitat tabs, when I want to find one particular tree, I am flooded with random blueprints there.
I tried to find any kind way to remove the blueprints from the filter, but I was unable to do so.
I even clicked down to Tree category (instead for the lying 8 symbol) in vain effort to hide the blueprints.

Happens in the second scenario, haven't verified elsewhere.

What can I do?
 
I dont think you can disable them showing up. But, you may be able to use the filter, to filter out most of what you're not looking for.
 
I have a solution, but it's a little time consuming one.

As said, filters are here for that, but it's... surprising... that basic tags are not proposed (like tree/bush/flower tags) and that expected filters (property filters) are not working at all because of the lack of tags.

But we can create custom tags in the "my filters" section
150370


It takes time to tag every item but you can create a tag "not a blueprint" and filter out all blueprints that way.

But it sure would help if all the game filters worked and if they were more complete...
150371
 
I don't know how many hours you think you'll play PZ, but if it's more than a few, I think getting good custom filters is worthwhile 😊 (and still quicker than waiting for a potential update)
 
I was searching for a solution myself. I hope they will fix this as I plan to build plenty of stuffs and itwould clutter my menus to the point were it would become unuseable. blueprints should only show up in the blueprint section. probabply we could get more options/submenues in blueprints, like big/small building, habitat, centerpiece, ect.
 
It would be great if there was a chronic somewhere that would just let you turn blueprints on or off. I'm afraid to start downloading things from the workshop because I don't want to clutter up my mental with things I probably can't even build in my Franchise zoos yet.
 
I have solved this problem in my game by naming all blueprints starting with "Z". So like:
"Z african hut"
"Z hippo habitat"
"Z shop shell"
That way all blueprints are clustered together in the catalog at the end after other items. So they are still there but not mixed all over the place. I find it works really well.
 
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