Elite Dangerous, Elite Dangerous Horizons - games about ships.
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Elite Dangerous Odyssey - game not about ships.
Huge resources invested in a dead branch (EDO) that was not about ships.
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For FDEV to engage in a huge expense to develop interiors and related gameplay mechanics with this iteration of the game seems unlikely.
One has to wonder, with the current state of FDEV stock, the communications blackout, the projects in the pipeline (and the scope of their broad appeal/profitability), if we are looking at some sort of reorganization / reprioritization in the near future.
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Given that this is just around the corner,
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I think we will enter into a phase of turd polishing with EDO, some story arc CG engagement - and essentially a maintenance phase.
My hopes are for Elite Deadly several years from now.
I think FDEV learned a bunch from this project, can't really fix it given the engine/PC min spec/and console hamstringing (not to mention the GPU / HOTAS shortages making upgraded PCs currently out of reach).
Ship interiors and related mechanics would be great, but we won't be seeing them this time around.
Don't give up DB! We can wait for a fully integrated package - including ship interiors.