Nope. If it's not there, then I have no clue where it would be.I dont have graphic options under normal version at all i look there and everywhere nada any other ideas?
Nope. If it's not there, then I have no clue where it would be.I dont have graphic options under normal version at all i look there and everywhere nada any other ideas?
Tough to say for me offhand, as the color lighting in Odyssey seems off for most things anyway, but thanks for bringing this up all the same, and something to keep in mind. I'm holding out for the release version of Odyssey though, i.e., after the console patch backports, before bothering with it too much.So there is a definite difference between Odyssey and Horizons with the same matrix set.
<MatrixRed> 0.72, 0.81, 0.98 </MatrixRed>
<MatrixGreen> 0.3, 1.02, 0.05 </MatrixGreen>
<MatrixBlue> 0.93, -0.03, .03 </MatrixBlue>
View attachment 244500
Horizons
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Odyssey
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From my point of view, it appears that the red saturation is diminished in Odyssey for the same matrix set.
It's in reference to other ways to change the HUD colors using other files in practice (which were commonly done at the time this thread was made), not hypothetically.It's not "properly" though is it, because in you can't actually set everything how you want, just sections of it.
Tough to say for me offhand, as the color lighting in Odyssey seems off for most things anyway, but thanks for bringing this up all the same, and something to keep in mind. I'm holding out for the release version of Odyssey though, i.e., after the console patch backports, before bothering with it too much.