Interesting question about what happened when you 'die' on your legs - where
is the respawn?
1) Last station (like happens when your ship dies). Explainable by lore with a bit of handwavium. Painful if you're doing ... basically anything. Star Citizen does this and it's not liked. Imagine you're clearing the newly arrived Thargoids out of one of their bases on foot and you die and have to travel back from a Starport - that would be unloved. Allows ship stealing, as the CMDR gets sent away from their ship.
2) Ship (medibay, whatever). You respawn closer to what you were doing, but still would be potentially a lot of backtracking. Still explicable via handwavium, just about. Makes stealing ships pretty hard - you sneak on board, kill the CMDR, who then respawns back on-board*.
3) Where you die / area where you die. Convenient - no backtracking. Not really explicable in the universe - unless everyone is just firing paintballs. Also makes ship stealing difficult.
I can see lots of forum venting whichever they choose. If the leg content is FPS-heavy them (3) makes sense, if it's more passive / exploration & trading type content then probably (2)
And we haven't even got onto ammo resupply - synthesis makes sense for ship / srv - not so much for legs - anyone for Space Leg Lasers?
* Yeah, I've sure you could come up with complications for pirating - but there's enough 'special rules' in the game already, more would be ... unfortunate.