Im new to ED and just want to know what exclusive benefits does PP offer to participants? Does it give content that is only available to PP participants?
Im new to ED and just want to know what exclusive benefits does PP offer to participants? Does it give content that is only available to PP participants?
How I would improve PowerPlay is to have it so that a player chooses their PowerPlay faction when they create a new commander and the choice of faction determines your start point in the galaxy (but keep it so you can still change factions if you wish). That way everyone has a faction and a homeworld. Ditch the current PowerPlay system of dropping off leaflets, or whatever, and have it so that doing missions from the mission board ties in with the PowerPlay system. Successfully completing missions in contested systems increases your PowerPlay factions hold on the system, but obviously people working for other factions can undermine you by doing missions for their faction. Finally get rid of the silly stuff like finding NPC supporters of Aisling Duval in Felicia Winters territory, but keep it so that if you're a Winters supporter and you wander into Duvals territory you get attacked and so on.
Simple changes, but they'd make PowerPlay have some meaning, everyone would have a faction, everyone would have friends and enemies and something to fight for. It would make the in-game galaxy a whole lot more dynamic and interesting, instead of being beige and boring... it may even fix some of the mindless shooting other players for fun stuff, because generally people on the same side don't tend to shoot each other. It would open some nice PvP gameplay between players from rival factions, though.
Im new to ED and just want to know what exclusive benefits does PP offer to participants? Does it give content that is only available to PP participants?
Things I have noticed after a few days participating in PP for Winters:
What do you want me to do?
In-game, PP faction goals are unclear at best, and confusing at worst: I don't want to have to check yet another comms app to know how best to help. I want to see what needs to be done from in-game kinda like a CG, as a previous poster suggested. There's a lot of info scatter-gunned on the screen, and lots of upsy-downsy figures. It's your campaign for power, woman, not Discord & Reddit's - just tell me what you want to do next!
A few suggestions on what I think might help re-align PP to be a political overlay of the galaxy.
All great ideas, Snowy - this would really help PP make more sense.
The only thing I don't agree with, as an exclusively Solo player, is point 8... Elite's always been a single player game for me over the last 30 years: I've got a busy work, social and wife-life, and I really don't need any more social interaction when I'm pretending to be a spaceman, thanks!![]()
Did the consolidation changes not make it more fun?
Really jazzed it it up eh!
Whose stupid idea was it to remove any sort of chance of inter-power conflict anyway?
What do you think would "revive"/improve powerplay?
And are you currently in a PP faction and doing PP work?
How would I revive PowerPants - do you mean in the same way that one might attempt to revive a corpse?
Did the consolidation changes not make it more fun?
Really jazzed it it up eh!
Whose stupid idea was it to remove any sort of chance of inter-power conflict anyway?
Consolidation got rid of massively organized sabotage. It wasn't about making things more fun, it was about getting rid of a flat out stupid situation where powers will bankrupt themselves through sabotage.