Hi!
I don´t know if my idea has been discussed before (sorry if yes and probably it has...). I did like it when a few updates ago the game started inserting this tiny system info in the HUD when jumping into another system (name, distance, state and economy as far as i remember). What about expanding this info (a little bit): best prices and where to get them (in this system) for commodities you carry. Maybe an offer for your passengers if its an anarchy system. Commodities that are desperately looked for,...
Would be immersive, informative an (imho) not too difficult to implement.
Best regards
R. laHorg
PS: Sorry for my english. Historic dialects are not a major subject in LHS 3447 schools ;-)
I don´t know if my idea has been discussed before (sorry if yes and probably it has...). I did like it when a few updates ago the game started inserting this tiny system info in the HUD when jumping into another system (name, distance, state and economy as far as i remember). What about expanding this info (a little bit): best prices and where to get them (in this system) for commodities you carry. Maybe an offer for your passengers if its an anarchy system. Commodities that are desperately looked for,...
Would be immersive, informative an (imho) not too difficult to implement.
Best regards
R. laHorg
PS: Sorry for my english. Historic dialects are not a major subject in LHS 3447 schools ;-)
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