Still trying to get clear about when and where I need lasers/thermal weps for this stuff.
You need one Laser at the space installation - to shoot the energy balls and activate each of the 3 arms
Still trying to get clear about when and where I need lasers/thermal weps for this stuff.
So I will need three keys.For Guardian Modules and weapons you dont really need ship storage.
Every run you pick an ancient relic with the srv then drop it at the end of the run to get the blueprint
IF you want to unlock the Guardian SLF, then you need at ship storage.
You pick the Ancient key from space installations and you have to transport it to Planetary Guardian Structures to unlock the blue prints. So for all 3 SLF blue prints you need 3t cargo storage.
10 jumps out and I found a system with 2-33% metal body's that had not yet been mapped. Flagged it as a place to go back to and do a localized search of the nearby stars.Good luck and have fun out there.
Looks like no one mentioned that Sentinels' main weapons push you on hit. Try to face directly at them or up to 45 degree off. If they hit you from your side they might push you over and it's annoying.Ok. I have the cash from mining to actually think about going for a Guardian FSD Booster to make sight seeing easier.
There are a lot of things already found that I want to go see in person.
Found an excellent post and some tutorials about where to go and what to get for the booster.
What is missing is how often am I going to have to fight the Sentinels?
Can they be fought from the ship?
Looks like almost all the stuff I need is about 1000LY away from where I am and scattered over a rather large area so the total trip is likely to run 3000ly.
For that length of trip would an AFMU be a really good idea?
If so, what class?
I had to work the last two days.. Hope for some game time tomorrow.Well?? Update? How did/is it going?
From my experience, the Sentinels are dumber than skimmers.I had to work the last two days.. Hope for some game time tomorrow.
Knew about the main weapon pushing the SRV around. Not looking forward to just going toe-to-toe with them since my Skimmer technique was to back away so they usually fell short.
Ok. Took 4 tries before I got it open the first time.. Me thinks a bigger/higher power/multiple thermal weapon(s) would make it easier since there seems to be no way I can get all three pylons charged with one ship and one 2D gimbaled before the timer expires. But I would hate to try to stay on the Target with a Fixed.Well?? Update? How did/is it going?
The Sentinels missiles go vertical then come down at you. Should be fine.Ok. I am there, but I have a strong suspension the PD's are not going to be very much help since so much of the Structure sticks up above my ships.
The views from each end. It is about 800 meters by about 400 meters.
D.D.H. View.bmp
drive.google.com
Mac View.bmp
drive.google.com
I am considering moving the ship in the Mac View to that high spot on the left side.The Sentinels missiles go vertical then come down at you. Should be fine.
Makes a nice lightshow.
First time I ever used PD.
I am planning to, but figured that while I was at it I might as well get the stuff for the Fighters.I thought you were going to unlock Guardian FSD booster.