I only recently started playing Elite, maybe 2 months ago? But hearing interviews about the "Armstrong Moment" and the addition of on-foot... I was excited.
Teleporting in and out of the ship is, meh - but I could deal with that. I might even accept the "it's not very profitable to the game loop". Work vs. Product might be really out of balance on this issue.
But how in the world is taking the 5km run to the elevator at the back of a Cutter a worthwhile experience? So I teleport out of the front of my ship, then take the long trek through 14fps land (normally +60 fps in 85% of the game) because the cutter and the station just murder the graphics card, sprinting twice, to take an elevator into a tiny terminal area, and then make the trek back out to my ship again.
Could have just skipped the docking area and elevator altogether and that would have been a better experience.
I know it's a tired rant... But I just had to...
Teleporting in and out of the ship is, meh - but I could deal with that. I might even accept the "it's not very profitable to the game loop". Work vs. Product might be really out of balance on this issue.
But how in the world is taking the 5km run to the elevator at the back of a Cutter a worthwhile experience? So I teleport out of the front of my ship, then take the long trek through 14fps land (normally +60 fps in 85% of the game) because the cutter and the station just murder the graphics card, sprinting twice, to take an elevator into a tiny terminal area, and then make the trek back out to my ship again.
Could have just skipped the docking area and elevator altogether and that would have been a better experience.
I know it's a tired rant... But I just had to...