I had fun. In Open. Again..

Well you already agreed that he would have probably had as much fun even with without seeing any hollow squares so I don't see any reason to debate this.

If that's pretty weak and lame then just consider you already agreed with it once.

I just explained in detail why flying in Open without seeing a square can be more fun to some than flying in Solo without squares, and you try to 'turn that around' with some sixth grade level wordplay. You aren't really interested in hearing why other people appreciate something you don't, you just pretend to so you can disagree with them. Honestly mate, enjoy Solo or PG, but find someone else to discuss your personal issues with Open with.
 
Open isn't that bad as sometimes reported, but it has a certain thrill for me.
Two examples:

Yesterday I was in Carcosa, Anarchy, trying new things out. Another CMDR (whom I've seen some times before) was there too.
We both minded our own business, in the same instance, without pew pew, but eyeing each other with a certain respect I guess.
When I jumped from the system, I suddenly got "repair limpet failed", although my ship doesn't have repair limpets. I first thought "bug", but the other CMDR
had deployed hardpoints, so I inquired if he accidentally shot a repair limpet at me. After a little chat it turned out he really had, by accident,
because I suddenly changed course and jumped away and he observed what I did and forgot I was still selected as target. We both laughed and
he's on my friendlist now.

Another thing happened yesterday was also in Carcosa, with Phisto. We're both in the same squadron atm, and he was outside testing a new Murderlance
on an enemy faction NPC Orca, with deployed hardpoints logically because he shot it. When I accelerated to jump out, I suddenly noticed him appearing to
line up behind me. I instinctively put 4 pips in SYS, and boosted and jumped away. We chatted and he really had lined up behind me to fire his c4 PAC next to
me to give me a nice scare. We both laughed a lot and I confessed I'd either jumped out of my chair if he really did or laughed my rearside off, propably both.

All those things don't work in solo, and not even in the bigger PGs like Mobius.
 
Well, to some seeing a few random CMDRs on the Scanner enroute is exciting and fun I guess.

That is basically it. The chance to run into someone, and the possibility of that either being a friendly, hostile or neutral encounter. It adds some danger, surprise and the need to do some basic preparations, planning, and develop some skill and awareness. Some like it, some don't and some apparently have been deeply traumatized by it and can't really accept the above. :p
 

Deleted member 38366

D
That is basically it. The chance to run into someone, and the possibility of that either being a friendly, hostile or neutral encounter. It adds some danger, surprise and the need to do some basic preparations, planning, and develop some skill and awareness. Some like it, some don't and some apparently have been deeply traumatized by it and can't really accept the above. :p

Surprise?
Dunno, haven't seen much of a surprise in thousands of hours in Open.

Mildly Player-Populated System : 99.9% mutual ignorance, 0.1% "o7" which may or not get a reply
Hotspot : 90.0% GvP (absolutely no surprises), 9.9% mutual ignorance or "o7" which may or not get a reply, 0.1% short chat while sitting on the pad
Average standard System : 100.0% Nobody there anyway, you're alone

Given the digital nature of the few "means of interaction" the Game offers, not much benefit unless you seek to test your Ship, its Engineering build, its Defenses or Offenses or tactics. PewPew nor nothing at all.

Might be just me, but just sitting in FSS Screen alone after System entry and being a totally blind sitting duck... Meh.
Staring mostly at the Network Bandwidth and having to leave FSS to assess immediately upon a Net spike isn't for me. Did it but found it extremely annoying i.e. when chasing HGEs.
(just on that example, there's only downsides to Player presence when busy chasing Signal Sources and zero benefit other than painting a "I'm clueless please shoot me" on yourself wile in FSS).

Frankly, I find that offered mix boring.
The old days where there was still a thing called "Piracy" and when mindless Ganking in Meta builds going predictable like clockwork wasn't a thing yet... that was probably the best time I remember in Open.
(other than being "born" in Eranin and the 1st Courier Mission to an Outpost in the Styx System showed me 25+ Harmless Sidewinders frantically trying to dock lol.... I'll still remember that sight in 10 years from now :) )
Now those were awesome times in Open. Too bad they're long gone.
 
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While gathering wake scans just outside of Jameson Memorial in Shinrarta. I was rammed by someone who just wanted to have a bit of fun. I responded by trying to ram him. We went back and forth for a bit, but he was apparently tanked far better than I, thus at some point I HAD to get back into the station. He followed me right into the dock, missed and crashed into my parking spot. Pushed him out of my way, got a fine (200) and docked. Though it was kind of fun, won't be doing it again.
 
If someone tells a group of people they had fun doing [x], it is incredibly weak and lame to jump on them just to insist 'you need not have done that, you could have just as much fun doing [y]!' And when you then continue to completely fail to understand why people like [x] and what [x] is like, yet nevertheless feel the need to tell people that [y] is just as much fun; it kinda looks like you have a... personal issue with [x].

Skippy is right on the money here.
 
Another thing happened yesterday was also in Carcosa, with Phisto. We're both in the same squadron atm, and he was outside testing a new Murderlance
on an enemy faction NPC Orca, with deployed hardpoints logically because he shot it. When I accelerated to jump out, I suddenly noticed him appearing to
line up behind me. I instinctively put 4 pips in SYS, and boosted and jumped away. We chatted and he really had lined up behind me to fire his c4 PAC next to
me to give me a nice scare. We both laughed a lot and I confessed I'd either jumped out of my chair if he really did or laughed my rearside off, propably both.

All those things don't work in solo, and not even in the bigger PGs like Mobius.

GOTTA KEEP MY PEEPS ON THEIR TOES.
 
I just explained in detail why flying in Open without seeing a square can be more fun to some than flying in Solo without squares, and you try to 'turn that around' with some sixth grade level wordplay. You aren't really interested in hearing why other people appreciate something you don't, you just pretend to so you can disagree with them. Honestly mate, enjoy Solo or PG, but find someone else to discuss your personal issues with Open with.

Sure no problem.

You spent more time addressing my motive than what I said.
 
There are no dangers in open. It's just annoying. If you want to somehow equate annoying with dangerous then sure. I prefer not to be annoyed. I don't even want the give someone the option to annoy me. I don't like looking in my virtual rear view mirror for the clowns out getting their jollies and not really interested in playing the actual game.

Maybe it's just me but this is how I view most of the dissent towards open. I think people just feel like it's unnecessarily stupid sometimes.
Precisely. Especially the highlighted part.
 
More ridiculous claims that people are afraid or scared to venture into open.

Get a grip, I like many others don't want to play with you or anybody else.

Solo is as close to off line as I can get.
Very good point. I agree that "afraid or scared" is only a reason for some people. Many just don't like social interaction in this game or any other one.

Many times, for me, when playing games, I just want a break from the social interaction I have in RL.
 
There is an innate divisiveness to putting other people in a box. It is always too simplistic, it is divisive. If you're not one of us you're one of them.

I just play the game. When I started I didn't know anyone else that played it and liked the idea of being able to cross paths with other players also just playing the game, but in their own way. So I played in Open, and I still do. I don't do the equivalent of walking alone through the City streets late at night, or if I have to I mitigate those risks and use the different playstyles of others to add to my own game. If I'm A-B trading in a region I know to be safe (because I checked at the start of the session) I'll bring out the T-9 or fly shieldless to carry more cargo. If I need to go engineer something it's not just a mundane task, it's an incursion to plan for and a blockade to run. Well I plan for that at least, usually nothing happens. In Solo that would just be another uneventful journey.

I understand why some don't want to be acted on by what they see as unkillable monsters, fortunately in this game it is completely optional content (thanks to the modes & block function).
 

Achilles7

Banned
Hmmm Solo v Open

...this will be productive.

Let me add some Vaseline, so to speak; I play Open unless I don't want to be bothered because I'm doing something specific (ie. testing, engineering, high resolution screenshotting, resetting my power priorities...again etc)...then I play Solo.

It's crazy, I know....almost like it doesn't really matter either way!
 
Hmmm Solo v Open

...this will be productive.

Let me add some Vaseline, so to speak; I play Open unless I don't want to be bothered because I'm doing something specific (ie. testing, engineering, high resolution screenshotting, resetting my power priorities...again etc)...then I play Solo.

It's crazy, I know....almost like it doesn't really matter either way!

Funny thing is, I play most of the time (as in 99%) in open and most of the time it feels like Solo to me.

Glad the OP had fun. Glad that others in this thread know what they like and what they don't like.
:)
 
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