Update
edit: to clear any confusion, it was a menu-log. I know it doesnt count as a 'true combat log' but allow me a dramatic click-bait title for once. Heck, with the silly timer we have now using the menu is probably faster than mucking about with the task manager in VR anyway...
And I have no clue what is happening, what has happened, what will happen or what I am supposed to do. To say I am 'confused' is to put it mildly.
Lets start at the start. I just finished engineering an Alliance Crusader. Never done much with Alliance ships outside of beta. I vaguely remember being disappointed with how much the Crusader was less agile than the Chieftain. But as it is the most agile SLF-carrying ship and I wanted to get my favourite crewmember to Elite I figured I'd give it a shot. I've been dorking around with weird builds, and this one is designed to mostly annoy big ships with negative effects. Here is the exact build.
Most notably it isn't exactly power starved, and it has plenty of shields. It isn't the sanest build, but it has enough shields that my crew can keep it in one piece while I fly the SLF, a Guardian GX7 Trident. The setting is simple: I am in a Hi-res, in the SLF. I am +-15KM from the center, +-1km from the mothership. Both I and the mothership are at full health/shields, we're fighting a Deadly Cobra MK4 NPC. There are no other ships, human or otherwise, on the radar. I'm facing the Cobra head-on, and he fires on me. As I pass beneath him I instantly explode. I don't think I collided with him, but it was close so I won't rule it out. In any case, I am moved to the mothership, my SLF is rebuild and the NPC crewmember is watching netflix. So I am slightly puzzled but at that point I don't think too much of it. I mean, I only lost a SLF, who cares?
Then +-10 seconds later my shields, who are at full strength, collapse, my ship is dead in the water and I have a 'power exceeded' warning. That is weird because even when everything is powered and active I should still have 10% to spare even without using power management. I don't think you can snipe modules using phasing sequence (right?), and I am not quite sure how else one can disable my powerplant instantly through 3000+ MJ effective shielding. And we're not talking about a highly skilled cmdr, but just an NPC. In a Cobra MK IV.
So now I am getting... concerned. I consider rebooting to fix the pp and get the heck out of there. Then I notice this:
https://i.imgur.com/1C7O1yA.jpg
My powerplant is at 99%. Not directly relevant but noteworthy: my power management appears to be gone. But still, a 99% power plant should have no problems powering my ship. This screenshot is taken a solid minute after the ship went dead, so whatever temp effects were active (?) should have been removed by now. Changing power management does nothing. My powerplant is outputting [I]less than 50%[/I].
So here is the deal: I don't care about the insurance, I do care about about the NPC crewmember. If I messed up somehow and everything is as it should be I'll let the oxygen run out and that'll be that. But in that case I wouldn't mind some explanation, because I can't figure it out. If there is no explanation I'll contact our friendly support folks. :) Before I waste their time: what happened? Is this normal?[/spoiler][/spoiler]
Support confirmed I refueled 11 minutes before ship went down, and that a significant chunk of that time was in hyperspace.
Fuel consumption in normal space is revealed to be not even remotely close to the required amount for this to have happened.
Source: https://i.imgur.com/1SBg5r3.png
At this consumption rate it is absolutely impossible to drain the filled aux tanks in a handful of minutes. This may be the return of a bug from 2017 where refuelling in stations didn't always actually refuel the tank. If anyone notices something similar, please do log it. Thanks to support (and the Fuel Rats).
Fuel consumption in normal space is revealed to be not even remotely close to the required amount for this to have happened.
Source: https://i.imgur.com/1SBg5r3.png
At this consumption rate it is absolutely impossible to drain the filled aux tanks in a handful of minutes. This may be the return of a bug from 2017 where refuelling in stations didn't always actually refuel the tank. If anyone notices something similar, please do log it. Thanks to support (and the Fuel Rats).
edit: to clear any confusion, it was a menu-log. I know it doesnt count as a 'true combat log' but allow me a dramatic click-bait title for once. Heck, with the silly timer we have now using the menu is probably faster than mucking about with the task manager in VR anyway...
And I have no clue what is happening, what has happened, what will happen or what I am supposed to do. To say I am 'confused' is to put it mildly.
Lets start at the start. I just finished engineering an Alliance Crusader. Never done much with Alliance ships outside of beta. I vaguely remember being disappointed with how much the Crusader was less agile than the Chieftain. But as it is the most agile SLF-carrying ship and I wanted to get my favourite crewmember to Elite I figured I'd give it a shot. I've been dorking around with weird builds, and this one is designed to mostly annoy big ships with negative effects. Here is the exact build.
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerous
s.orbis.zone
Most notably it isn't exactly power starved, and it has plenty of shields. It isn't the sanest build, but it has enough shields that my crew can keep it in one piece while I fly the SLF, a Guardian GX7 Trident. The setting is simple: I am in a Hi-res, in the SLF. I am +-15KM from the center, +-1km from the mothership. Both I and the mothership are at full health/shields, we're fighting a Deadly Cobra MK4 NPC. There are no other ships, human or otherwise, on the radar. I'm facing the Cobra head-on, and he fires on me. As I pass beneath him I instantly explode. I don't think I collided with him, but it was close so I won't rule it out. In any case, I am moved to the mothership, my SLF is rebuild and the NPC crewmember is watching netflix. So I am slightly puzzled but at that point I don't think too much of it. I mean, I only lost a SLF, who cares?
Then +-10 seconds later my shields, who are at full strength, collapse, my ship is dead in the water and I have a 'power exceeded' warning. That is weird because even when everything is powered and active I should still have 10% to spare even without using power management. I don't think you can snipe modules using phasing sequence (right?), and I am not quite sure how else one can disable my powerplant instantly through 3000+ MJ effective shielding. And we're not talking about a highly skilled cmdr, but just an NPC. In a Cobra MK IV.
So now I am getting... concerned. I consider rebooting to fix the pp and get the heck out of there. Then I notice this:
https://i.imgur.com/1C7O1yA.jpg
My powerplant is at 99%. Not directly relevant but noteworthy: my power management appears to be gone. But still, a 99% power plant should have no problems powering my ship. This screenshot is taken a solid minute after the ship went dead, so whatever temp effects were active (?) should have been removed by now. Changing power management does nothing. My powerplant is outputting [I]less than 50%[/I].
So here is the deal: I don't care about the insurance, I do care about about the NPC crewmember. If I messed up somehow and everything is as it should be I'll let the oxygen run out and that'll be that. But in that case I wouldn't mind some explanation, because I can't figure it out. If there is no explanation I'll contact our friendly support folks. :) Before I waste their time: what happened? Is this normal?[/spoiler][/spoiler]
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