I-Rex is annoying

You know half the time since i unlocked and got the I-Rex i think he isent worth having as even at 100% comfurt he like to breake out all the time its hair pulling anoying though on my other island he is fine and has tryed to get out half as much as the one i got on the small island.
 
You know half the time since i unlocked and got the I-Rex i think he isent worth having as even at 100% comfurt he like to breake out all the time its hair pulling anoying though on my other island he is fine and has tryed to get out half as much as the one i got on the small island.

It could be the weather.
 
Yeah, I keep Indominus on Matanceros. And she's kind of fine, there. The thing is that her comfort threshold is so tiny that even someone moving a bit quickly in the gallery will make her totally lose it.

When I was keeping her on Pena, basically the moment the forward warning came in about the incoming storm, I was already spinning up the chopper to dose her.

She's not nearly as much pain to keep as the Stegosauruses, though. :D
 
Yeah, I keep Indominus on Matanceros. And she's kind of fine, there. The thing is that her comfort threshold is so tiny that even someone moving a bit quickly in the gallery will make her totally lose it.

When I was keeping her on Pena, basically the moment the forward warning came in about the incoming storm, I was already spinning up the chopper to dose her.

She's not nearly as much pain to keep as the Stegosauruses, though. :D

Notice how she stares at you from a huge distance when you drive the jeep
 
You know half the time since i unlocked and got the I-Rex i think he isent worth having as even at 100% comfurt he like to breake out all the time its hair pulling anoying though on my other island he is fine and has tryed to get out half as much as the one i got on the small island.

What did you expect from the indominus?
 
The Indominus Rex is meant to be difficult to enclose after all its name means untameable king and wouldn't be really in keeping with the film if she was docile. Apparently the Indominoraptor (Indoraptor) will be even more difficult to enclose. I haven't released an Indo-rex yet but when I do her enclosure is getting a double electric concrete wall and its own ranger station and ACU.
 
It is not so bad after all, I made a space with an electrified concrete wall, until now it has not escaped and has not hit the wall. I guess he's happy there. something funny is that yesterday I opened the door to see how fast it is .... it was faster of what I thought, i close the door and she managed to escape but that was my mistake
 
Imho he's even too easy to keep. On Isla Pena so far he only broke out two times after a tornado, even though his enclosure is barely big enough (both gl/for are almost red and in two corners they even turn red).
He's awkward slow in killing things and by the time he has eaten maybe one guest he's tranquilized already easily. I mean... in the movie he easily wiped out a whole security team in seconds but here he's no more threat then a mild trex. Even a 5-pack of raptors is more difficult to control
 
Maybe it's just bad luck on my part. I have Indominus Rex on Sorna and had no issues with her during the mission. She escaped once, got tranq'ed and I shipped her back into her inclosure. Business as usual with those missions. However, since the "end" of the game, she's one mean piece of work. She constantly attacks the fences, despite being at 100% comfort and merry sunshine. I even gave her a number of Raptors as pets to calm her down, but to no avail :rolleyes:
When I ship her back into her enclosure and she wakes up, she bee-lines immediately to the fence and tries to escape again. I'm seriously considering to sell her to some petting Zoo in Siberia or something. Or maybe to Berlin. I don't like Berlin :cool:
 
Yeah, but a lot of space, electric fence and few raptors make a trick (why raptors? Seems she like run and scary them, at least some entertaining, not "Atack fance for no reason and gotakillALL")
 
I'm fairly certain the behavior has something to do with the gene alterations. I usually try to maximize life expectancy (so I don't need to replace them all the time) and have an attack value as low as possible (I see it like Owen: They're dinosaurs, thats WOW enough ;-). The result: Unless something happens (e.g. bad weather) they are usually well behaved - including Indominus. Granted I-Rex is still the most annoying carnivore to keep but it usually only acts up after bad weather or after having been tranqued. (That doesn't appear to help it's mood).
There appears to be a clear difference when I release a carnivore with genes like agressive behavior or possibly just high attack values - they tend to go nuts all the time. At least that is my impression after 5-ing all islands up to and including Sorna.
 
That could actually be an explaination, because with Indominus I went full crazy with the aggression genes. I usually go for maximum life expactancy, too, but with the Spino and the Indominus on Sorna, I tried a different approach. I'm having problems with both Dinos, while I never faced any trouble with my other Carnivores. I think I will just sell her and hatch a more "peaceful" variant of the Indominus. Let's see if her behavior changes.
 
That could actually be an explaination, because with Indominus I went full crazy with the aggression genes. I usually go for maximum life expactancy, too, but with the Spino and the Indominus on Sorna, I tried a different approach. I'm having problems with both Dinos, while I never faced any trouble with my other Carnivores. I think I will just sell her and hatch a more "peaceful" variant of the Indominus. Let's see if her behavior changes.

I wish the genes (some genes) would influence not just the dino's stats but also her needs. Like making Brachiosaurs who don't crave forrest so much, or more "docile" carnivores (with lower bigger comfort treshold), etc.
 
you need to pay attention to her needs they change more rapidly than other dinos with high aggression. I maxed mine out (and after three attempts to breed one) found one moment it wanted to be in a fully forested area and before I even closed the info screen she swapped back to wanting almost no trees.



to be fair this mechanic is not explained anywhere in the game and for the first while I had thought that a dinos needs were a set factor. it wasn't until I started modifying T-Rex that I noticed they will get into "moods" and their needs will change (normally just becoming more extreme i.e. T-rex tends to just want more space in general) Now i'm not sure if there are other factors but it seems attack (aggression) makes these "moods" more frequent and more dramatic. It's the games way of making more aggressive dinos harder to contain using existing mechanics rather than just having them randomly try to break out for no reason like they do in story missions
 
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