Seems you haven't done any exploring.
I've done a bit, mainly in beta/gamma just to see what it was about... but it was almost as boring as mining so I didn't bother any further.
There is even less skill involved than in train simulator.
Like I said, the tedium is part of the challenge. If your ship just flies itself around doing it all for you while you play patience on the ship's computer, where's the challenge?
Autopilot doesn't ruin combat flight sims.
Noone said it did. Why would you use autopilot in combat?
/follow command doesn't ruin mmorpgs
This isn't a MUD.
gps doesn't ruin euro truck sim.
No, but an autopilot WOULD ruin euro truck sim.
docking computer doesn't ruin trading
No, but it's not very good and it takes up a useful slot. If it was free and useful and didn't take up resources who would dock manually, even though it's better game play?
Autopilot didn't ruin previous versions of Elite
Previous versions of Elite didn't HAVE autopilot. Personally I preferred the flight model from Frontier: Elite II, but apparently it's too hard for most people to enjoy.
Why do you care if some trader decides to use autopilot to get to a station?
Already answered this three times. Putting in a more efficient system that performs the same feature as a less efficient "immersion" mechanic quickly makes that new feature the "default". This is evidenced by the nerfing of stealth by improving the "auto stealth" aka silent running. Who now uses the technique of powering down modules, icing up, and coasting in under FA Off? Noone. Everyone just presses the "iStealth button". You are now an insta-smuggler - no skills required. Put in an autopilot and EXACTLY the same thing will happen - insta-pilots with their iFly buttons.
It will be less efficient, leaves him wide open for interdictions. It will actually make it easier to interdict as atm that trader will be alt-tabbed or looking at a secondary screen until the engine sound spools up and he makes a loop around the station, outside the path of pirates.
That just means that people will whine about their computer letting them get interdicted till FD caves in to yet another ridiculous demand.
Autopilot will move the focus from watching a timer and spinny scanner symbol to decision making and checking results in exploration.
Improving content in SC will remove the focus from watching a timer for ALL trades.
You have offered a solution to a problem that only affects a small percentage of players (explorers) which takes away the potential for a large group of players (everyone else), while at the same time ignoring or rejecting other proposed solutions that don't involve an auto pilot.