I was right, you were wrong

Status
Thread Closed: Not open for further replies.
Come on, you know full well these things happen, they laid out the plans for Beyond but - for reasons we can't know without being in the dev team - ice planets and carriers didn't make it. It happens, with the best will in the world. There's no conflict between what Paige has said and what happened with Beyond, in fact it's a good example of what Paige was talking about and why information is kept until as late as possible in development so expectations can be met.
thats what im talking about infomation kept until late as possible in development... but it wasnt was it the info was givin to us they showed of the visuals an plans an gave us a date for the update but days before update retracted both carriers and ice planets the 2 big sellers of the update.
 

Viajero

Volunteer Moderator
It is also isn't, from a financial POV, that relevant. If 4.0 is amazingly awesomesauce, people will buy it. No matter how disgruntled they are now, gamers will in the end typically just buy whatever they are excited about. On the other hand, if 4.0 is a major let down ("Our main new feature is CGs lasting twice as long!") it'll be a catastrophe no matter how hyped people were a year before launch. People (including me) want to know more, and know it sooner. But at the end of the day there isn't really any consequence to being silent, no matter how badly we pretend we can 'boycot' the game or 'tell all our friends to stay away'. They dont want our money now, so any hype now is worthless to a point.

And I am 100% confident that when FD is about to ask for our money they will absolutely let us know more. :p

Well, there is a consequence of not maintaining interest. Hard to quantify for us but probably the marketing and sales team at FDEV has an idea. Players who lose interest in the time leading to the new era may just drop the game altogether to not be seen ever again for example, whereas some sneak peeks here or there (or Interstellar Initiatives for example ;) ) may keep that interest alive for enough time for that player to decide to buy the new era content once it is on sale etc. There is also the loss of potential cosmetic revenue from that player if he/she drops etc. And there is also the intangible of mouth to mouth, streamers and overall active population buzz, the higher the volume of that population the better the word on new content can spread and the more potential sales etc.

So I would not say there is absolutely no consequences. Maybe the balance is tipped now more over restraint, but at some point too much restraint may actually hurt the long term.
 
Last edited:
TL;DR – Games development is constantly in flux and features constantly change. Showing off information early leads to misinformation and potential disappointment. There’s also a lot more to releasing info than simply putting a post on the internet.

We hope this information helps explain the situation a little!

Thanks for this paige, i guess i hadnt thought about the time you put into doing announcements and the benefits of doing it or not for features that may change.

I would love to see a horizons style roadmap where you just told us the name of the release or a headline feature like loot and crafting (engineers), multicrew and ship launched fighters.

It gave us a very basic overview of what was coming but i guess the fact that tied you guys down to those releases and looking at the flak you got for ice planets and fleet carriers i can see why you would be reluctant.

Hopefully you guys find something you are comfortable with sharing that gives us a hint but really appreciate you explaining your view to us!
 
thats what im talking about infomation kept until late as possible in development... but it wasnt was it the info was givin to us they showed of the visuals an plans an gave us a date for the update but days before update retracted both carriers and ice planets the 2 big sellers of the update.
Tbf, your implication that FDev left it to the last minute before Beyond 3.3 went live to inform us that two features were delayed from it, simply isn't true.

The Ice Planet tech was demoed at Lavecon in June 2018, then on 31st August FDev informed us that both Ice Planets and Fleet Carriers wouldn't be in the Beyond 3.3 update. Beyond 3.3 didn't arrive days later - it arrived on 5th Dec, over three months later.
 
im a little confused about your first sentence!

While we’d love to tell you everything as we find it out, the reality is that we need to show things when they’re ready, and in the best shape possible.... you showed us ice planets the new ice planet terrain..... so was it ready then? but not now?

Surely that's a perfect example of why it ISN'T always productive to talk about things prematurely?

I don't doubt that, like anybody else, when a software developer has a good idea they probably want to talk about it - and when they've created something that appears to fulfil that idea they probably want to show that to people.

Trouble is, when they subsequently discover problems with the thing they've created, and realise there's more work ahead before that feature is ready for release, people moan about it.

Don't get me wrong.
I'm all for a bit of casual moaning to help remind FDev that there are things that need fixing and things that they've yet to deliver but it's a bit daft to act like you don't understand why delays happen.
 
Well, there is a consequence of not maintaining interest. Hard to quantify for us but probably the marketing and sales team at FDEV has an idea. Players who lose interest in the time leading to the new era may just drop the game altogether to not be seen ever again for example, whereas some sneak peeks here or there (or Interstellar Initiatives for example ;) ) may keep that interest alive for enough time for that player to decide to buy the new era content once it is on sale etc. There is also the loss of potential cosmetic revenue from that player if he/she drops etc. And there is also the intangible of mouth to mouth, streamers and overall active population buzz, the higher the volume of that population the better the word on new content can spread and the more potential sales etc.

So I would not say there is absolutely no consequences. Maybe the balance is tipped now more over restraint, but at some point too much restraint may actually hurt the long term.

Good point. I think it could depend on the demographic. Older players who generally play more simulators would have a higher chance. Younger mainstream not a chance, there are too many aspects of elite that can be perceived as a negative that they would be reminded off and concluded as a pass. We all do that regularly I imagine.

I don’t think the astronomy people are going to leave :)

If Paige is still reading this thread, I wonder if it’s a considered fact within frontier that microtransaction sales are relatively low because they’re crap more than anything else? See swoon generating player designs that always trigger strong reactions of support :)
 
Last edited:
This is a very good reply Paige, but you should note how its good principles have not been observed by you (you Frontier, not you Paige) in the past.

You need to show things when they are ready, and it cannot be just text on a blogpost, you say. Let's assume that's correct (although, most Kickstarter projects, yours included, are precisely grounded on written descriptions of what will be one day ready, and that's fine as long as those ideas actually do become reality). So, was it a wise idea to talk about Fleet Carriers in October 2017, before you had anything to show for it, not even a render? Was it wise to showcase icy planets tech before it was ready and without offering any kind of timeframe? (Just two egregious examples)

Contrary to what many less shrewd readers here seem to understand, i don't want everything RIGHT NOW. I don't particularly feel entitled to anything. I am very happy to wait, playing other games if necessary or if i feel like. I am simply observing that the way you conducted your communication over the last few years has been very unclear and - more importantly - inconsistent. And this particular period prolonged silence is proving problematic for many.

The result is that people feel - wrongly perhaps - that the game is somewhat directionless. There are iron-clad promises, there are projects, and there are vague hopes. We don't demand the former (although I do believe in the existence of deadlines, they are ubiquitous in the industry), but we certainly would like a bit more than just the latter.

Faith in Exciting Future Content to Come can only go so far to keep the community engaged and confident in the decelpment process.

Things are in flux, they change. Sure, they do (within reason -- one cannot, say, cancel a game with the excuse "oh you know, things change"). But then include us, tell us what changed, tell us what technical challenges there were, tell us why it's better to wait...you know, just tell us.

Haven’t they all but announced space legs though? Some weird info leak with a stream of clues proving true feels very like the egg hunts they put in game.

A stretch I know but again I have strong confirmation bias for space legs :)
 
If Paige is still reading this thread, I wonder if it’s a considered fact within frontier that microtransaction sales are relatively low because they’re crap more than anything else? See swoon generating player designs that always trigger strong reactions of support :)
Yes. Game extras (cosmetics and other merchandise) generated only £4m of £22m total revenue last fiscal year.
 
Personally
I am happy to not hear about a feature until it is ready to be shown off on a live stream

Then give us a Beta to break it, for Fdev to fix and balance, and we are good to go.

I mean I did enjoy the sneak peaks of prerelease but now there is a game to keep me occupuied.
 
Then give us a Beta to break it, for Fdev to fix and balance, and we are good to go.

Not until 2020 the way it looks at the moment.

If Frontier are trying to quieten down the forum, ignore long term players pretty much and just keep things ticking over, then I think they're probably succeeding.

If it's now purely a business relationship, then I'm not going to be doing PR, marketing and beta testing at no cost to Frontier. They can fund, defend, promote and test their own product.
 
Never ceases to amaze at how "trolls" are always talking about the game yet white knights are instead attacking people.

However poorly worded, there's a greater potential for feedback to the game when the subject is the game.. rather than another forum goer making themselves feel better. Always amazing that people who talk about the game are the bad guys.
 
Never ceases to amaze at how "trolls" are always talking about the game yet white knights are instead attacking people.

However poorly worded, there's a greater potential for feedback to the game when the subject is the game.. rather than another forum goer making themselves feel better. Always amazing that people who talk about the game are the bad guys.

I eventually realized this was normal when I had a discussion of checkers vs chess in a chess forum. You better believe there were more chess advocates. It's the same here TBH.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom