Very interesting configuration you have. Can you share it in details with us please.
I have a iCourrier and must say i instantly love to fly it. Love the F15 Eagle style canopy for the panoramic view (i used to fly a Cutter so it's very different).
Must restart all my configuration because i made it too heavy and it's a pretty bad idea i guess : it have to be fast !
Yeah, the Courier is a fighter, not a slugger. Having it be light and maneuverable and fast while letting your huge shield tank soak up the hits when someone manages to get fire on you is the best.
I sold my Courier, though, sadly. but I got most of it memorized. Not all, though. Here is what I can remember
Hardpoints:
1 medium beam laser (fixed, on the nose, lightweight mount mod)
2 medium seeker missile launchers (on the wings, larger magazine mod, no experimental)
Utilities:
2 A-rated shield boosters along the spine (1 heavy duty mod, other thermal resist mod)
1 chaff launcher and 1 ECM (on the wings, for aesthetics)
Core Internals:
A rated Powerplant (Increased power mod, with only one laser heat isn't a huge issue)
A rated Thrusters (dirty tuned)
A rated Distributor (charge balanced)
D rated life support and sensors
A rated FSD (increased jump range)
Optional Internals:
3A shields (shield strengthening mod)
3D fuel scoop
uhhh, I forget the rest of the optionals. I kept a lot of the slots EMPTY though, because I didn't need them and it saved a ton of weight and power allotment. do NOT use hull reinforcement. It won't add enough to make a difference, and if it does, all it will do is weigh you down and make you easier to hit and make it harder for you to escape a fight that has gone bad. Speed was my tank. I could boost up past 540 something and my normal speed was nearly 400. And with all the weight saving and dirty tuned thrusters I could out turn my A-rated vulture (which wasn't modded). And those dual missile launchers were seriously mean, providing the other ship has no countermeasures. Again I designed mine to mainly fight other small ships. And in that regard it was a beast. I mean it really outperformed nearly every other small ship out there. Against larger ships, their countermeasures will whittle your missiles down. But when I was able to land hits (I always selected their drives on the sub-targets menu) 2 or 3 volleys would destroy their engines, allowing you or a wingmate to pick them off.
I used my ship as, well, a fighter. In a wing which other people where in clippers or condas, my little Courier was a welcome addition and really balanced things out. And could easily hold its own.
Remember this rule. Module strength and hull strength do NOT matter in a Courier. Your shields and agility/speed DO. I never died in my Courier and never overheated (I'd get "heat critical" messages, but never damage) even with my choice of mods.