Why is one acceptable, and the other is not.
The game explicitly has three modes that are intended to affect the same BGS. Abstraction of conflict between players who are not in the same mode/instance is intended; it's part of the game. You may not like it. It may not be fair. However, it's implicitly and explicitly allowed and using intrinsic features of the game, as intended, is never going to be a cheat.
Deliberately disconnecting to preserve one's assets or annoy one's foes is entirely different. It's the abuse of an unavoidable reality of the current network model that allows one's out of game actions to have unintended in-game consequences.
The issue is not and has never been one of fairness. The game is not always fair and was never intended to be. However, one situation occurs entirely within the confines of what the game is, while the other requires one operate outside it.
If the end result achieves the same accomplishment both ways.
Irrelevant.
If my CMDR is attacked and drives off his attackers, or successfully flees from them by any means that are supposed to be at his disposal, the end result is the same as if I, the player, sever my connection to the game. It's how the result is achieved that matters, not the result itself.
If the results are achived within the bounds of the rules, then the result, no matter what that is, remain legitimate. If the means to that result is in violation of the rules, then those results, no matter how mundane, no matter how much of a given they should have been, are not.
They are. I know some who are moaning about players affecting the BGS in solo, but seem perfectly ok with it when an explorer in solo drops 20 mil in exploration data for their faction.
Double standards indeed.
I collect and deliver all of my data in Open!
I also do much of my exploration in a PvP fit corvette, but trade offs are part of the fun...not that it's much of a trade off.
SO good question. Should the Menulog be perfectly acceptable when it comes to objective based gameplay between players? Just to put yourself in a safer spot even though you lost the engagement? And still turn in the items needed for the objective?
This I assume is perfectly fine to you guys right?
In my personal opinion, it's a glaring issue with the game mechanisms around BGS influence, the log off timer, and the lack of a mode switching cool down...as well as a generally crappy thing to do.
However, it's not against the rules, not cheating, and until the rules change, not something I'll fuss over beyond advocating for the rules to be changed.