So you would rather want for the system to work differently each time, to avoid the repetition?Making the planet/system scan even more tedious and repetitive with the FSS scanner, definately spoiled the fun in exploration.
"Hell is all about repetition!" (Quote: Colm Feore - Storm of the Century)
Now that's a fine idea! Apply the background RNG to the FSS spectrums - everytime you open the FSS, the wavelengths for different planetary bodies is completely randomised. But keep signal sources and scenarios the same - cause the FSS was specifically designed to punish explorers.So you would rather want for the system to work differently each time, to avoid the repetition?
Why stop there ? Replace mining with a 2d mini-game. Replace docking with a 2D mini-game. Replace the glorious in-cockpit floating station menu with a separate screen.I personally love the tuning system, so much so that I would like to see it applied to mining as well. But hey, that's just me.